Pug template engine for Symfony

2.5.0 2018-07-05 15:21 UTC


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Pug template engine for Symfony


In the root directory of your Symfony project, open a terminal and enter:

composer require pug-php/pug-symfony

When your are asked to install automatically needed settings, enter yes.

Note: Since the version 2.5.0, running the command with the --no-interaction option will install all settings automatically if possible.

It for any reason, you do not can or want to use it, here is how to do a manual installation:


You can set pug options by accessing the container (from controller or from the kernel) in Symfony.

$services = $kernel->getContainer();
$pug = $services->get('templating.engine.pug');
  'pretty' => true,
  'pugjs' => true,
  // ...
// You can get the Pug engine to call any method available in pug-php
$pug->getEngine()->share('globalVar', 'foo');
$pug->getEngine()->addKeyword('customKeyword', $bar);

See the options in the pug-php README: https://github.com/pug-php/pug And methods directly available on the service: https://github.com/pug-php/pug-symfony/blob/master/src/Jade/JadeSymfonyEngine.php

Initial options can also be passed in parameters in your config/services.yaml in Symfony 4, config.yml in older versions:

        expressionLanguage: php


Create jade views by creating files with .pug extension in app/Resources/views such as contact.pug with some Jade like this:

  | Hello

Then call it in your controller:

 * @Route("/contact")
public function contactAction()
    return $this->render('contact/contact.pug', [
        'name' => 'Bob',


In production, you better have to pre-render all your templates to improve performances. To do that, you have Pug\PugSymfonyBundle\PugSymfonyBundle in your registered bundles. It should be already done if you followed the automated install with success. Else check installation instructions (add bundle in Symfony 4, add bundle in Symfony 2 and 3)

This will make the assets:publish command available, now each time you deploy your app, enter the command below:

php bin/console assets:publish --env=prod