react/socket

Async, streaming plaintext TCP/IP and secure TLS socket server for React PHP

v0.5.1 2017-03-09 12:13 UTC

README

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Async, streaming plaintext TCP/IP and secure TLS socket server for React PHP

The socket component provides a more usable interface for a socket-layer server based on the EventLoop and Stream components.

Table of Contents

Quickstart example

Here is a server that closes the connection if you send it anything:

$loop = React\EventLoop\Factory::create();

$socket = new React\Socket\Server(8080, $loop);
$socket->on('connection', function (ConnectionInterface $conn) {
    $conn->write("Hello " . $conn->getRemoteAddress() . "!\n");
    $conn->write("Welcome to this amazing server!\n");
    $conn->write("Here's a tip: don't say anything.\n");

    $conn->on('data', function ($data) use ($conn) {
        $conn->close();
    });
});

$loop->run();

See also the examples.

Here's a client that outputs the output of said server and then attempts to send it a string. For anything more complex, consider using the SocketClient component instead.

$loop = React\EventLoop\Factory::create();

$client = stream_socket_client('tcp://127.0.0.1:8080');
$conn = new React\Stream\Stream($client, $loop);
$conn->pipe(new React\Stream\Stream(STDOUT, $loop));
$conn->write("Hello World!\n");

$loop->run();

Usage

ServerInterface

The ServerInterface is responsible for providing an interface for accepting incoming streaming connections, such as a normal TCP/IP connection.

Most higher-level components (such as a HTTP server) accept an instance implementing this interface to accept incoming streaming connections. This is usually done via dependency injection, so it's fairly simple to actually swap this implementation against any other implementation of this interface. This means that you SHOULD typehint against this interface instead of a concrete implementation of this interface.

Besides defining a few methods, this interface also implements the EventEmitterInterface which allows you to react to certain events.

connection event

The connection event will be emitted whenever a new connection has been established, i.e. a new client connects to this server socket:

$server->on('connection', function (ConnectionInterface $connection) {
    echo 'new connection' . PHP_EOL;
});

See also the ConnectionInterface for more details about handling the incoming connection.

error event

The error event will be emitted whenever there's an error accepting a new connection from a client.

$server->on('error', function (Exception $e) {
    echo 'error: ' . $e->getMessage() . PHP_EOL;
});

Note that this is not a fatal error event, i.e. the server keeps listening for new connections even after this event.

getAddress()

The getAddress(): ?string method can be used to return the full address (IP and port) this server is currently listening on.

$address = $server->getAddress();
echo 'Server listening on ' . $address . PHP_EOL;

It will return the full address (IP and port) or NULL if it is unknown (not applicable to this server socket or already closed).

If this is a TCP/IP based server and you only want the local port, you may use something like this:

$address = $server->getAddress();
$port = parse_url('tcp://' . $address, PHP_URL_PORT);
echo 'Server listening on port ' . $port . PHP_EOL;

pause()

The pause(): void method can be used to pause accepting new incoming connections.

Removes the socket resource from the EventLoop and thus stop accepting new connections. Note that the listening socket stays active and is not closed.

This means that new incoming connections will stay pending in the operating system backlog until its configurable backlog is filled. Once the backlog is filled, the operating system may reject further incoming connections until the backlog is drained again by resuming to accept new connections.

Once the server is paused, no futher connection events SHOULD be emitted.

$server->pause();

$server->on('connection', assertShouldNeverCalled());

This method is advisory-only, though generally not recommended, the server MAY continue emitting connection events.

Unless otherwise noted, a successfully opened server SHOULD NOT start in paused state.

You can continue processing events by calling resume() again.

Note that both methods can be called any number of times, in particular calling pause() more than once SHOULD NOT have any effect. Similarly, calling this after close() is a NO-OP.

resume()

The resume(): void method can be used to resume accepting new incoming connections.

Re-attach the socket resource to the EventLoop after a previous pause().

$server->pause();

$loop->addTimer(1.0, function () use ($server) {
    $server->resume();
});

Note that both methods can be called any number of times, in particular calling resume() without a prior pause() SHOULD NOT have any effect. Similarly, calling this after close() is a NO-OP.

close()

The close(): void method can be used to shut down this listening socket.

This will stop listening for new incoming connections on this socket.

echo 'Shutting down server socket' . PHP_EOL;
$server->close();

Calling this method more than once on the same instance is a NO-OP.

Server

The Server class implements the ServerInterface and is responsible for accepting plaintext TCP/IP connections.

$server = new Server(8080, $loop);

As above, the $uri parameter can consist of only a port, in which case the server will default to listening on the localhost address 127.0.0.1, which means it will not be reachable from outside of this system.

In order to use a random port assignment, you can use the port 0:

$server = new Server(0, $loop);
$address = $server->getAddress();

In order to change the host the socket is listening on, you can provide an IP address through the first parameter provided to the constructor, optionally preceded by the tcp:// scheme:

$server = new Server('192.168.0.1:8080', $loop);

If you want to listen on an IPv6 address, you MUST enclose the host in square brackets:

$server = new Server('[::1]:8080', $loop);

If the given URI is invalid, does not contain a port, any other scheme or if it contains a hostname, it will throw an InvalidArgumentException:

// throws InvalidArgumentException due to missing port
$server = new Server('127.0.0.1', $loop);

If the given URI appears to be valid, but listening on it fails (such as if port is already in use or port below 1024 may require root access etc.), it will throw a RuntimeException:

$first = new Server(8080, $loop);

// throws RuntimeException because port is already in use
$second = new Server(8080, $loop);

Note that these error conditions may vary depending on your system and/or configuration. See the exception message and code for more details about the actual error condition.

Optionally, you can specify socket context options for the underlying stream socket resource like this:

$server = new Server('[::1]:8080', $loop, array(
    'backlog' => 200,
    'so_reuseport' => true,
    'ipv6_v6only' => true
));

Note that available socket context options, their defaults and effects of changing these may vary depending on your system and/or PHP version. Passing unknown context options has no effect.

Whenever a client connects, it will emit a connection event with a connection instance implementing ConnectionInterface:

$server->on('connection', function (ConnectionInterface $connection) {
    echo 'Plaintext connection from ' . $connection->getRemoteAddress() . PHP_EOL;
    
    $connection->write('hello there!' . PHP_EOL);

});

See also the ServerInterface for more details.

Note that the Server class is a concrete implementation for TCP/IP sockets. If you want to typehint in your higher-level protocol implementation, you SHOULD use the generic ServerInterface instead.

SecureServer

The SecureServer class implements the ServerInterface and is responsible for providing a secure TLS (formerly known as SSL) server.

It does so by wrapping a Server instance which waits for plaintext TCP/IP connections and then performs a TLS handshake for each connection. It thus requires valid TLS context options, which in its most basic form may look something like this if you're using a PEM encoded certificate file:

$server = new Server(8000, $loop);
$server = new SecureServer($server, $loop, array(
    'local_cert' => 'server.pem'
));

Note that the certificate file will not be loaded on instantiation but when an incoming connection initializes its TLS context. This implies that any invalid certificate file paths or contents will only cause an error event at a later time.

If your private key is encrypted with a passphrase, you have to specify it like this:

$server = new Server(8000, $loop);
$server = new SecureServer($server, $loop, array(
    'local_cert' => 'server.pem',
    'passphrase' => 'secret'
));

Note that available TLS context options, their defaults and effects of changing these may vary depending on your system and/or PHP version. Passing unknown context options has no effect.

Whenever a client completes the TLS handshake, it will emit a connection event with a connection instance implementing ConnectionInterface:

$server->on('connection', function (ConnectionInterface $connection) {
    echo 'Secure connection from' . $connection->getRemoteAddress() . PHP_EOL;
    
    $connection->write('hello there!' . PHP_EOL);

});

Whenever a client fails to perform a successful TLS handshake, it will emit an error event and then close the underlying TCP/IP connection:

$server->on('error', function (Exception $e) {
    echo 'Error' . $e->getMessage() . PHP_EOL;
});

See also the ServerInterface for more details.

Note that the SecureServer class is a concrete implementation for TLS sockets. If you want to typehint in your higher-level protocol implementation, you SHOULD use the generic ServerInterface instead.

Advanced usage: Despite allowing any ServerInterface as first parameter, you SHOULD pass a Server instance as first parameter, unless you know what you're doing. Internally, the SecureServer has to set the required TLS context options on the underlying stream resources. These resources are not exposed through any of the interfaces defined in this package, but only through the React\Stream\Stream class. The Server class is guaranteed to emit connections that implement the ConnectionInterface and also extend the Stream class in order to expose these underlying resources. If you use a custom ServerInterface and its connection event does not meet this requirement, the SecureServer will emit an error event and then close the underlying connection.

ConnectionInterface

The ConnectionInterface is used to represent any incoming connection.

An incoming connection is a duplex stream (both readable and writable) that implements React's DuplexStreamInterface. It contains additional properties for the local and remote address (client IP) where this connection has been established from.

Note that this interface is only to be used to represent the server-side end of an incoming connection. It MUST NOT be used to represent an outgoing connection in a client-side context. If you want to establish an outgoing connection, use the SocketClient component instead.

Because the ConnectionInterface implements the underlying DuplexStreamInterface you can use any of its events and methods as usual:

$connection->on('data', function ($chunk) {
    echo $chunk;
});

$connection->on('end', function () {
    echo 'ended';
});

$connection->on('error', function (Exception $e) {
    echo 'error: ' . $e->getMessage();
});

$connection->on('close', function () {
    echo 'closed';
});

$connection->write($data);
$connection->end($data = null);
$connection->close();
//

For more details, see the DuplexStreamInterface.

getRemoteAddress()

The getRemoteAddress(): ?string method returns the full remote address (client IP and port) where this connection has been established from.

$address = $connection->getRemoteAddress();
echo 'Connection from ' . $address . PHP_EOL;

If the remote address can not be determined or is unknown at this time (such as after the connection has been closed), it MAY return a NULL value instead.

Otherwise, it will return the full remote address as a string value. If this is a TCP/IP based connection and you only want the remote IP, you may use something like this:

$address = $connection->getRemoteAddress();
$ip = trim(parse_url('tcp://' . $address, PHP_URL_HOST), '[]');
echo 'Connection from ' . $ip . PHP_EOL;

getLocalAddress()

The getLocalAddress(): ?string method returns the full local address (client IP and port) where this connection has been established to.

$address = $connection->getLocalAddress();
echo 'Connection to ' . $address . PHP_EOL;

If the local address can not be determined or is unknown at this time (such as after the connection has been closed), it MAY return a NULL value instead.

Otherwise, it will return the full local address as a string value.

This method complements the getRemoteAddress() method, so they should not be confused. If your Server instance is listening on multiple interfaces (e.g. using the address 0.0.0.0), you can use this method to find out which interface actually accepted this connection (such as a public or local interface).

Install

The recommended way to install this library is through Composer. New to Composer?

This will install the latest supported version:

$ composer require react/socket:^0.5.1

More details about version upgrades can be found in the CHANGELOG.

Tests

To run the test suite, you first need to clone this repo and then install all dependencies through Composer. Because the test suite contains some circular dependencies, you may have to manually specify the root package version like this:

$ COMPOSER_ROOT_VERSION=`git describe --abbrev=0` composer install

To run the test suite, go to the project root and run:

$ php vendor/bin/phpunit

License

MIT, see LICENSE file.