davidnurdin member since: Oct 28, 2026 · Transparency log
davidnurdin's packages
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PHP
jumphp/collision
Collisions for JumPHP games: circles, boxes and convex polygons, overlap tests with the way out, rays, a broad phase (spatial hash)
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PHP
jumphp/dialogue
Dialogues and quests for JumPHP games: branching conversations with conditions and variables, a quest log, a typewriter text box, all from JSON files
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PHP
jumphp/effects
Screen effects for JumPHP games: transitions (fade, wipes, iris, blinds, dissolve), a flash, a vignette, easing curves
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PHP
jumphp/jumphp
JumPHP: write retro 2D / 3D games in PHP that run on the desktop and in the browser (WebAssembly). New project: composer create-project jumphp/jumphp my-game
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PHP
jumphp/particles
Particle engine for JumPHP games: emitters (rate, bursts, lifetime, speed and angle spread, gravity, colour and size over life), seeded
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PHP
jumphp/physics
A small 2D physics engine for JumPHP: balls, rings and arcs (rotating, opening, growing, shrinking, with gaps), pegs, walls; gravity, restitution, collision events; fixed step, seeded, 32-bit safe
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PHP
jumphp/shorts
Vertical videos (TikTok, Shorts, Reels) made from a JumPHP scene: melodies played by collisions, the sound mixed offline, bin/jumphp video:make renders the frames and the MP4
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PHP
jumphp/tiles
Procedural tile maps for JumPHP: caves, dungeon rooms, auto-tiling, A* path finding, seeded random.