jumphp / physics
A small 2D physics engine for JumPHP: balls, rings and arcs (rotating, opening, growing, shrinking, with gaps), pegs, walls; gravity, restitution, collision events; fixed step, seeded, 32-bit safe
Package info
github.com/davidnurdin/jumphp-physics
Type:jumphp-extension
pkg:composer/jumphp/physics
Requires
- php: >=8.2
Requires (Dev)
None
Suggests
None
Provides
None
Conflicts
None
Replaces
None
README
A small 2D physics engine for JumPHP (an engine extension, docs/extensions.md), made for "satisfying" videos and simple games: balls bouncing inside rings and arcs (turning, opening, growing, shrinking, with gaps), on pegs and walls, under gravity. Fixed step, seeded, the same run on the desktop and in the browser (32-bit PHP).
public function __construct(private World $world) {} $this->world->reset(42); $ring = $this->world->addRing(new Ring(135, 240, 120, gap: 0.6, spin: 1.2)); $this->world->addBall(new Ball(135, 200, vx: 140, radius: 7, color: '#ff4fa3')); $this->world->on(fn (array $hit) => $hit['type'] === 'escape' && $this->win()); // update(): $this->world->update($dt); foreach ($this->world->hits() as $hit) { ... }
project.yaml physics: {gravity: 600, restitution: 1.0, hz: 240, seed: 1}. Example: games/shorts-demo.