efureev/laravel-trees

Multi-Tree structures for Laravel


README

PHP Laravel Package Total Downloads License composer.lock available

Latest Stable Version

Maintainability Test Coverage

Contents:

Information

This package is Multi-Tree structures (a lot of root-nodes).

table image

What are nested sets?

Nested sets or Nested Set Model is a way to effectively store hierarchical data in a relational table. From wikipedia:

The nested set model is to number the nodes according to a tree traversal, which visits each node twice, assigning numbers in the order of visiting, and at both visits. This leaves two numbers for each node, which are stored as two attributes. Querying becomes inexpensive: hierarchy membership can be tested by comparing these numbers. Updating requires renumbering and is therefore expensive.

Applications

NSM shows good performance when tree is updated rarely. It is tuned to be fast for getting related nodes. It'is ideally suited for building multi-depth menu or categories for shop.

Requirements

  • PHP: 8.2|8.3
  • Laravel: ^11.*

It is highly suggested to use database that supports transactions (like MySql's InnoDb, Postgres) to secure a tree from possible corruption.

Installation

To install the package, in terminal:

composer require efureev/laravel-trees

Testing

./vendor/bin/phpunit --testdox

or

composer test

Documentation

This package works with different model primary key: int, uuid. This package allows to creating multi-root structures: no only-one-root! And allow to move nodes between trees.

Migrating

Model for Single tree structure:

<?php
namespace App\Models;

use Fureev\Trees\NestedSetTrait;
use Illuminate\Database\Eloquent\Model;

class Category extends Model
{
    use NestedSetTrait;

}

or with custom base config

<?php
namespace App\Models;

use Fureev\Trees\{NestedSetTrait,Contracts\TreeConfigurable};
use Fureev\Trees\Config\Base;
use Illuminate\Database\Eloquent\Model;

class Category extends Model implements TreeConfigurable
{
    use NestedSetTrait;

    protected static function buildTreeConfig(): Base
    {
        return new Base();
    } 
}

or with custom config

    protected static function buildTreeConfig(): Base
    {
        return Base::make()
            ->setAttribute('parent', ParentAttribute::make()->setName('papa_id'))
            ->setAttribute('left', LeftAttribute::make()->setName('left_offset'))
            ->setAttribute('right', RightAttribute::make()->setName('right_offset'))
            ->setAttribute('level', LevelAttribute::make()->setName('deeeeep'));
    }

Model for Multi tree structure and with primary key type uuid:

<?php
namespace App\Models;

// use Fureev\Trees\Config\TreeAttribute;
use Fureev\Trees\Contracts\TreeConfigurable;
use Fureev\Trees\NestedSetTrait;
use Fureev\Trees\Config\Base;
use Illuminate\Database\Eloquent\Model;

class Item extends Model implements TreeConfigurable
{
    use NestedSetTrait;
    
    protected $keyType = 'uuid';

    protected static function buildTreeConfig(): Base
    {
        $config= new Base(true);
        // $config->parent()->setType('uuid'); <-- `parent type` set up automatically from `$model->keyType`

        return $config;
    }
    /*
    or:
     
    protected static function buildTreeConfig(): Base
    {
        return Base(TreeAttribute::make('uuid')->setAutoGenerate(false));
    }
    
    or:
     
    protected static function buildTreeConfig(): Base
    {
       return Base::make()
            ->setAttributeTree(TreeAttribute::make()->setName('big_tree_id'))
            ->setAttribute('parent', ParentAttribute::make()->setName('pid'))
            ->setAttribute('left', LeftAttribute::make()->setName('left_offset'))
            ->setAttribute('right', RightAttribute::make()->setName('right_offset'))
            ->setAttribute('level', LevelAttribute::make()->setName('deeeeep'));
    }
    */
}

Use in migrations:

<?php
use Fureev\Trees\Migrate;
use Illuminate\Database\Migrations\Migration;

class AddTemplates extends Migration
{
    public function up()
    {
        Schema::create('trees', function (Blueprint $table) {
            $table->uuid('id')->primary();
            $table->string('title');
    
            Migrate::columns($table, (new Page)->getTreeConfig());
    
            $table->timestamps();
            $table->softDeletes();
        });
    }
}

Relationships

Node has following relationships that are fully functional and can be eagerly loaded:

  • Node belongs to parent
  • Node has many children
  • Node has many ancestors
  • Node has many descendantsNew

Creating nodes

Creating root-nodes

When you creating a root-node: If you use ...

  • single-mode: you may to create ONLY one root-node.
  • multi-mode: it will be insert as root-node and different tree_id. Default: increment by one. You may customize this function.

These actions are identical:

// For single-root tree
Category::make($attributes)->makeRoot()->save(); 
Category::make($attributes)->saveAsRoot();
Category::create(['setRoot'=>true,...]);

// For multi-root tree. If parent is absent, node set as root.
Page::make($attributes)->save();

Creating non-root-nodes

When you creating a non-root node, it will be appended to the end of the parent node.

If you want to make node a child of other node, you can make it last or first child.

In following examples, $parent is some existing node.

Appending to the specified parent

Add child-node into node. Insert after other children of the parent.

$node->appendTo($parent)->save();
Prepending to the specified parent

Add child-node into node. Insert before other children of the parent.

$node->prependTo($parent)->save();
Insert before parent node

Add child-node into same parent node. Insert before target node.

$node->insertBefore($parent)->save();
Insert after parent node

Add child-node into same parent node. Insert after target node.

$node->insertAfter($parent)->save();

Moving nodes

Move node up in self parent scope
$node->up();
Move node down in self parent scope
$node->down();

Deleting nodes

To delete a node:

$node->delete();

IMPORTANT! if deleting node has children - they will be attach to deleted node parent. This behavior may be changed.

IMPORTANT! Nodes are required to be deleted as models! DO NOT try do delete them using a query like so:

Category::where('id', '=', $id)->delete();

This will break the tree!

SoftDeletes trait is supported, also on model level.

Also you may to delete all children:

$node->deleteWithChildren();

Retrieving nodes

In some cases we will use an $id variable which is an id of the target node.

Ancestors and descendants

Ancestors make a chain of parents to the node. Helpful for displaying breadcrumbs to the current category.

Descendants are all nodes in a sub tree, i.e. children of node, children of children, etc.

Both ancestors and descendants can be eagerly loaded.

It's relationships:

  • ancestors: AncestorsRelation
  • descendantsNew: DescendantsRelation
  • children: HasMany
  • parent: BelongsTo
// Accessing ancestors
$node->ancestors;

// Accessing descendants
$node->descendantsNew;

// Accessing descendants
$node->children;

Parent

Get parent node

$node->parent;

Collection of parents

$node->parents($level);

Siblings

Siblings are nodes that have same parent.

// Get all siblings of the node
$collection = $node->siblings()->get();

// Get siblings which are before the node
$collection = $node->prevSiblings()->get();

// Get siblings which are after the node
$collection = $node->nextSiblings()->get();

// Get a sibling that is immediately before the node
$prevNode = $node->prevSibling()->first();

// Get a sibling that is immediately after the node
$nextNode = $node->nextSibling()->first();
$prevNode = $node->prev()->first();
$nextNode = $node->next()->first();

Nodes queries

Method Example Description
parents(int $level = null) $node->parents(2)->get(); Select chain of parents
root() $node->root()->get(); Select only root nodes
notRoot() $node->notRoot()->get(); Select only not root nodes
siblings() $node->siblings()->get();
siblingsAndSelf() $node->siblingsAndSelf()->get();
prev() $node->prev()->first();
next() $node->next()->first();
prevSiblings() $node->prevSiblings()->get();
nextSiblings() $node->nextSiblings()->get();
prevSibling() $node->prevSibling()->first();
nextSibling() $node->nextSibling()->first();
prevNodes() $node->prevNodes()->get();
nextNodes() $node->nextNodes()->get();
leaf() $node->leaf()->first(); Select ended node
leaves(int $level = null) $node->leaves(2)->first();
descendants($level, $andSelf, $backOrder) $node->descendants(2, true)->get(); Get all descendants
whereDescendantOf($id) $node->whereDescendantOf(2)->get(); Get all descendants
whereNodeBetween([$left, $right]...) $node->whereDescendantOf(2)->get(); Add node selection statement between specified range.
defaultOrder($dir) $node->defaultOrder(true)->get(); Add node selection statement between specified range.
byTree($dir) $node->byTree(1)->get(); Select nodes by tree_id.

Model's helpers

Method Return Example
isRoot() bool $node->isRoot();
isChildOf(Model $node) bool $node->isChildOf($parentNode);
isLeaf() bool $node->isLeaf();
equalTo(Model $node) bool $node->equalTo($parentNode);

Console Tree

table image

Table::fromModel($root->refresh())->draw();
$collection = Structure::all();
Table::fromTree($collection->toTree())
    ->hideLevel()
    ->setExtraColumns(
        [
            'title'                         => 'Label',
            $root->leftAttribute()->name()  => 'Left',
            $root->rightAttribute()->name() => 'Right',
            $root->levelAttribute()->name() => 'Deep',
        ]
    )
    ->draw($output);
Structure::all()->toOutput([],null,'...');

Checking consistency

You can check whether a tree is broken (i.e. has some structural errors):

$bool = Category::isBroken();

It is possible to get error statistics:

$data = Category::countErrors();

It will return an array with following keys:

  • oddness - the number of nodes that have wrong set of lft and rgt values
  • duplicates - the number of nodes that have same lft or rgt values
  • wrong_parent - the number of nodes that have invalid parent_id value that doesn't correspond to lft and rgt values
  • missing_parent - the number of nodes that have parent_id pointing to node that doesn't exists

Fixing tree

Since v3.3.1 tree can now be fixed.

For single tree:

Node::fixTree();

For multi tree:

Node::fixMultiTree();