stilling / snbt-parser
Turn Minecraft SNBT data into the corresponding PHP data types.
Requires
- php: ^8.4
- ext-mbstring: *
Requires (Dev)
- pestphp/pest: ^4.0
- phpstan/phpstan: ^2.0
This package is auto-updated.
Last update: 2026-06-14 11:34:57 UTC
README
Turn Minecraft SNBT data into the corresponding PHP data types.
composer require stilling/snbt-parser
Tip
Need to fetch this data from a server first? stilling/minecraft-rcon is a lightweight Minecraft RCON client that handles multi-packet responses - run commands like data get ... and feed the output straight into this parser.
Note
Under the hood this package transposes the SNBT to JSON and decodes it with json_decode(). Numeric values keep their full precision, but the NBT type suffixes are not retained - every integer type (b/s/i/l) becomes a PHP int and every floating-point type (f/d) becomes a PHP float. A potential v2 may parse SNBT directly to preserve type information and skip the JSON round-trip.
Here's an example parsing the SNBT data of a chest using the following command: data get block -40 73 -11
use Stilling\SNBTParser\SNBTParser; SNBTParser::parse('{z: -11, x: -40, id: "minecraft:chest", y: 73, Items: [{count: 1, Slot: 0b, id: "minecraft:golden_horse_armor"}, {count: 1, Slot: 1b, id: "minecraft:saddle"}, {count: 1, Slot: 2b, components: {"minecraft:repair_cost": 1, "minecraft:enchantments": {"minecraft:luck_of_the_sea": 2, "minecraft:lure": 2, "minecraft:unbreaking": 3}, "minecraft:damage": 10}, id: "minecraft:fishing_rod"}, {count: 1, Slot: 3b, id: "minecraft:shield"}]}') // returns -> [ "z" => -11, "x" => -40, "id" => "minecraft:chest", "y" => 73, "Items" => [ [ "count" => 1, "Slot" => 0, "id" => "minecraft:golden_horse_armor", ], [ "count" => 1, "Slot" => 1, "id" => "minecraft:saddle", ], [ "count" => 1, "Slot" => 2, "components" => [ "minecraft:repair_cost" => 1, "minecraft:enchantments" => [ "minecraft:luck_of_the_sea" => 2, "minecraft:lure" => 2, "minecraft:unbreaking" => 3, ], "minecraft:damage" => 10, ], "id" => "minecraft:fishing_rod", ], [ "count" => 1, "Slot" => 3, "id" => "minecraft:shield", ], ], ]
Converting UUIDs
Minecraft stores UUIDs as four-integer arrays (e.g. UUID: [I; 110787060, 1156138790, -1514210135, 238594805]). Once parsed, pass that array to intsToUuid() to get the canonical string form:
use Stilling\SNBTParser\SNBTParser; SNBTParser::intsToUuid([110787060, 1156138790, -1514210135, 238594805]); // returns -> "069a79f4-44e9-4726-a5be-fca90e38aaf5"