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pmzedx / steam-service

peimanmahdavi

A clean PHP wrapper for the Steam Web API using Guzzle HTTP.

Package info

github.com/peimanmahdavi/SteamService

pkg:composer/pmzedx/steam-service

Statistics

Installs: 2

Dependents: 0

Suggesters: 0

Stars: 1

Open Issues: 0

v1.0.2 2026-08-14 10:29 UTC

This package is auto-updated.

Last update: 2026-09-14 10:40:20 UTC


README

A clean, well-documented PHP wrapper for the Steam Web API built on top of Guzzle HTTP.

Installation

composer require pmzedx/steam-service

Getting an API Key

Request a Steam Web API key at: https://steamcommunity.com/dev/apikey

Setup

Option 1 — Environment variable (recommended)

Set STEAM_API_KEY in your .env or server environment:

STEAM_API_KEY=your_key_here

Then create the client with no arguments:

use PmZedx\SteamService\SteamClient;

$steam = new SteamClient();

Option 2 — Pass the key directly

$steam = new SteamClient('your_api_key_here');

Usage

👤 User Profiles — $steam->users()

// Single profile
$data = $steam->users()->getProfiles('76561197960435530');
$player = $data['response']['players'][0];
echo $player['personaname']; // Display name
echo $player['avatarfull'];  // Avatar URL

// Multiple profiles (up to 100)
$data = $steam->users()->getProfiles([
    '76561197960435530',
    '76561197960287930',
]);

// Friend list
$data = $steam->users()->getFriends('76561197960435530');
foreach ($data['friendslist']['friends'] as $friend) {
    echo $friend['steamid'];
}

🎮 Player Games — $steam->player()

// All owned games
$data = $steam->player()->getOwnedGames('76561197960435530');
echo $data['response']['game_count'];

// With options
$data = $steam->player()->getOwnedGames(
    steamId: '76561197960435530',
    includeGameDetails: true,
    includeFreeGames: true,
    filterToAppIds: [440, 730] // Only TF2 and CS2
);

// Recently played (last 2 weeks)
$data = $steam->player()->getRecentlyPlayedGames('76561197960435530', limit: 5);
foreach ($data['response']['games'] as $game) {
    echo $game['name'] . ': ' . $game['playtime_2weeks'] . ' minutes';
}

🏆 Achievements & Stats — $steam->userStats()

// Global achievement unlock rates for a game (no auth needed)
$data = $steam->userStats()->getGlobalAchievementPercentages(440);
foreach ($data['achievementpercentages']['achievements'] as $a) {
    echo $a['name'] . ': ' . $a['percent'] . '%';
}

// A player's achievement status in a game
$data = $steam->userStats()->getPlayerAchievements('76561197960435530', 440, language: 'en');
foreach ($data['playerstats']['achievements'] as $a) {
    echo $a['name'] . ': ' . ($a['achieved'] ? '' : '');
}

// A player's in-game stats
$data = $steam->userStats()->getPlayerStats('76561197960435530', 440);
foreach ($data['playerstats']['stats'] as $stat) {
    echo $stat['name'] . ': ' . $stat['value'];
}

📰 Game News — $steam->news()

$data = $steam->news()->getForGame(appId: 440, count: 5, maxLength: 300);
foreach ($data['appnews']['newsitems'] as $article) {
    echo $article['title'] . "\n" . $article['url'];
}

🛠️ WebAPI Utilities — $steam->webAPIUtil()

// Get a list of all supported API interfaces and methods
$data = $steam->webAPIUtil()->getSupportedAPIList();
foreach ($data['apilist']['interfaces'] as $interface) {
    echo $interface['name'] . "\n";
}

// Get server info (current time, etc.)
$data = $steam->webAPIUtil()->getServerInfo();
echo $data['servertime'];

🖥️ Game Servers — $steam->gameServer()

// Get SteamIDs associated with a given IP address
$data = $steam->gameServer()->getServerSteamIDsByIP('192.168.1.100');

// Get the current status of all game servers
$data = $steam->gameServer()->getGameServersStatus();

🏅 Leaderboards — $steam->leaderboards()

// Get definitions of all leaderboards for a game
$data = $steam->leaderboards()->getLeaderboardDefinitions(440);

// Get entries from a specific leaderboard
$data = $steam->leaderboards()->getLeaderboardEntries(
    appId: 440,
    leaderboardId: 12345,
    start: 1,
    end: 10,
    steamId: '76561197960435530' // optional, to filter for a specific user
);

🔍 Matchmaking (Lobbies) — $steam->matchmaking()

// Get a list of lobbies for a game
$data = $steam->matchmaking()->getLobbyList(
    appId: 440,
    max: 10,
    filter: 'gamedir:tf' // optional filter
);

// Get data for a specific lobby
$data = $steam->matchmaking()->getLobbyData('123456789012345678');

📦 Workshop (Published Files) — $steam->publishedFile()

// Get details for one or more Workshop files
$data = $steam->publishedFile()->getDetails([123456, 789012]);

// Get subscriptions for a specific user
$data = $steam->publishedFile()->getSubscriptions('76561197960435530');

🔐 User Authentication — $steam->userAuth()

// Authenticate a user using a Steam authentication ticket
$data = $steam->userAuth()->authenticateUser(
    steamId: '76561197960435530',
    ticket: 'your_ticket_here',
    sessionKey: 'optional_session_key', // base64 encoded
    encrypted: 'optional_encrypted_data'
);

Error Handling

All methods throw SteamApiException on failure (bad key, rate limit, network error, etc.):

use PmZedx\SteamService\Exceptions\SteamApiException;

try {
    $data = $steam->users()->getProfiles('76561197960435530');
} catch (SteamApiException $e) {
    echo 'Steam API error: ' . $e->getMessage();
}

Package Structure

src/
├── SteamClient.php              ← Main entry point
├── Concerns/
│   └── MakesHttpRequests.php    ← Guzzle HTTP trait (shared by all resources)
├── Exceptions/
│   └── SteamApiException.php    ← Thrown on all API/network errors
└── Resources/
    ├── NewsResource.php         ← ISteamNews
    ├── UserResource.php         ← ISteamUser
    ├── PlayerResource.php       ← IPlayerService
    ├── UserStatsResource.php    ← ISteamUserStats
    ├── AppResource.php          ← ISteamApps
    ├── EconomyResource.php      ← ISteamEconomy
    ├── StorageResource.php      ← ISteamRemoteStorage
    ├── WebAPIUtilResource.php   ← ISteamWebAPIUtil
    ├── GameServerResource.php   ← ISteamGameServer
    ├── LeaderboardResource.php  ← ISteamLeaderboards
    ├── MatchmakingResource.php  ← ISteamMatchmaking
    ├── PublishedFileResource.php ← IPublishedFileService
    └── UserAuthResource.php     ← ISteamUserAuth

License

MIT