icanboogie/event

Provides an event API

v4.1.0 2022-04-10 23:05 UTC

This package is auto-updated.

Last update: 2024-04-03 22:17:39 UTC


README

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The icanboogie/event allows you to provide hooks which other developers can attach to, to be notified when certain events occur inside the application and take action.

Inside ICanBoogie, events are often used to alter initial parameters, take action before/after an operation is processed or when it fails, take action before/after a request is dispatched or to rescue an exception.

Installation

composer require icanboogie/event

Feature highlights

  • Easily implementable.
  • Events are typed.
  • Events usually have a target object, but simpler event types can also be emitted.
  • Event hooks are attached to classes rather than objects, and they are inherited.
  • Event hooks can be attached to a finish chain that is executed after the event hooks chain.
  • Execution of the event chain can be stopped.

A twist on the Observer pattern

The pattern used by the API is similar to the Observer pattern, although instead of attaching event hooks to objects they are attached to their class. When an event is fired upon a target object, the hierarchy of its class is used to filter event hooks.

Consider the following class hierarchy:

ICanBoogie\Operation
└─ ICanBoogie\Module\Operation\SaveOperation
    └─ Icybee\Modules\Node\Operation\SaveOperation
        └─ Icybee\Modules\Content\Operation\SaveOperation
            └─ Icybee\Modules\News\Operation\SaveOperation

When a ProcessEvent is emitted with a …\News\Operation\SaveOperation instance, all event hooks attached to the classes for this event are called, starting from the event hooks attached to the instance class (…\News\Operation\SaveOperation) all the way up to those attached to its root class.

Thus, event hooks attached to the …\Node\Operation\SaveOperation class are called when a ProcessEvent event is fired with …\News\Operation\SaveOperation instance. One could consider that event hooks are inherited.

Getting started

To be emitted, events need an event collection, which holds event hooks. Because a new event collection is created for you when required, you don't need to set up one yourself. Still you might want to do so if you have a bunch of event hooks that you need to attach while creating the event collection. To do so, you need to define a provider that will return your event collection when required.

The following example demonstrates how to setup a provider that instantiates an event collection with event hooks provided by an application configuration:

<?php

namespace ICanBoogie;

/* @var Application $app */

EventCollectionProvider::define(function() use ($app) {

	static $collection;

	return $collection ??= new EventCollection($app->configs['event']);

});

# Getting the event collection

$events = EventCollectionProvider::provide();
# or
$events = get_events();

Typed events

All events are instance of the Event class, and because it is abstract it needs to be extended.

The following code demonstrates how a ProcessEvent class may be defined:

<?php

namespace ICanBoogie\Operation;

use ICanBoogie\Event;
use ICanBoogie\HTTP\Request;
use ICanBoogie\HTTP\Response;
use ICanBoogie\Operation;

class ProcessEvent extends Event
{
	/**
	 * Reference to the response result property.
	 */
	public mixed $result;

	public function __construct(
	    Operation $target,
	    public readonly Request $request,
	    public readonly Response $response,
	    mixed &$result
    ) {
		$this->result = &$result;

		parent::__construct($target);
	}
}

Event types

If an event has a target, the event is obtained using the for() method and the target class or object. If an event doesn't have a target, the event type is the event class.

Namespacing and naming

Event classes should be defined in a namespace unique to their target object. Events targeting ICanBoogie\Operation instances should be defined in the ICanBoogie\Operation namespace.

Firing events

Events are fired with the emit() function.

<?php

namespace ICanBoogie;

/* @var Event $event */

emit($event);

Attaching event hooks

Event hooks are attached using the attach() method of an event collection. The attach() method is smart enough to create the event type from the parameters type. This works with any callable: closure, invokable objects, static class methods, functions.

The following example demonstrates how a closure may be attached to a BeforeProcessEvent event.

<?php

namespace ICanBoogie

$detach = $events->attach(function(Operation\BeforeProcessEvent $event, Operation $target) {

	// …

});

# or, if the event doesn't have a target

$detach = $events->attach(function(Operation\BeforeProcessEvent $event) {

	// …

});

$detach(); // You can detach if you no longer want to listen.

The following example demonstrates how an invokable object may be attached to that same event type.

<?php

namespace ICanBoogie

class ValidateOperation
{
	private $rules;

	public function __construct(array $rules)
	{
		$this->rules = $rules;
	}

	public function __invoke(Operation\BeforeProcessEvent $event, Operation $target)
	{
		// …
	}
}

// …

/* @var $events EventCollection */
/* @var $rules array<string, mixed> */

$events->attach(new ValidateOperation($rules));

Attaching an event hook to a specific target

Using the attach_to() method, an event hook can be attached to a specific target, and is only invoked for that target.

<?php

namespace ICanBoogie;

use ICanBoogie\Routing\Controller;

// …

/* @var $events EventCollection */

$detach = $events->attach_to($controller, function(Controller\ActionEvent $event, Controller $target) {

	echo "invoked!";

});

$controller_clone = clone $controller;

emit(new Controller\ActionEvent($controller_clone, …));   // nothing happens, it's a clone
emit(new Controller\ActionEvent($controller, …));         // echo "invoked!"

// …

$detach(); // You can detach if you no longer want to listen.

Attaching a one time event hook

The once() method attaches event hooks that are automatically detached after they have been used.

<?php

namespace ICanBoogie;

/* @var $events EventCollection */

$n = 0;

$events->once(MyEvent $event, function() use(&$n) {

	$n++;

});

emit(new MyEvent());
emit(new MyEvent());
emit(new MyEvent());

echo $n;   // 1

Attaching event hooks using the events config

When the package is bound to ICanBoogie by icanboogie/bind-event, event hooks may be attached from the events config. Have a look at the icanboogie/bind-event package for further details.

Attaching event hooks to the finish chain

The finish chain is executed after the event chain was traversed without being stopped.

The following example demonstrates how an event hook may be attached to the finish chain of the count event to obtain the string "0123". If the third event hook was defined like the others we would obtain "0312".

<?php

namespace ICanBoogie;

class CountEvent extends Event
{
	public function __construct(
	    public string $count = "0"
    ) {
		parent::__construct();
	}
}

/* @var $events EventCollection */

$events->attach(function(CountEvent $event): void {

	$event->count .= "2";

});

$events->attach(function(CountEvent $event): void {

	$event->count .= "1";

});

$events->attach('count', function(CountEvent $event): void {

	$event->chain(function(CountEvent $event) {

		$event->count .= "3";

	});
});

$event = emit(new CountEvent(0));

echo $event->count; // 0123

Breaking an event hook chain

The processing of an event hook chain can be broken by an event hook using the stop() method:

<?php

use ICanBoogie\Operation;

function on_event(Operation\ProcessEvent $event, Operation $operation): void
{
	$event->rc = true;
	$event->stop();
}

Profiling events

The EventProfiler class is used to collect timing information about unused events and event hook calls. All time information is measured in floating microtime.

<?php

use ICanBoogie\EventProfiler;

foreach (EventProfiler::$unused as list($time, $type))
{
	// …
}

foreach (EventProfiler::$calls as list($time, $type, $hook, $started_at))
{
	// …
}

Helpers

  • get_events(): Returns the current event collection. A new one is created if none exist.
  • emit(): Emit the specified event.

Continuous Integration

The project is continuously tested by GitHub actions.

Tests Static Analysis Code Style

Code of Conduct

This project adheres to a Contributor Code of Conduct. By participating in this project and its community, you are expected to uphold this code.

Contributing

Please see CONTRIBUTING for details.

License

icanboogie/event is released under the BSD-3-Clause.