hmennen90/php-steamworks

PHP extension providing access to the Valve Steamworks SDK via a flat C API

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Package info

github.com/hmennen90/php-steamworks

Language:C

Type:php-ext

Ext name:ext-steamworks

pkg:composer/hmennen90/php-steamworks

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Statistics

Installs: 23

Dependents: 0

Suggesters: 0

Stars: 0

Open Issues: 0

v0.9.0 2026-07-05 12:10 UTC

This package is auto-updated.

Last update: 2026-07-05 12:32:38 UTC


README

Native PHP extension providing access to the Steamworks SDK via a flat C API.

Requirements

  • PHP 8.1+
  • Steamworks SDK 1.58+ (download from partner.steamgames.com)
  • macOS (arm64/x86_64), Linux (x86_64), or Windows (x86_64)

Installation

Via PIE (recommended)

PIE is the official PHP extension installer.

pie install hmennen90/php-steamworks --with-steamworks=/path/to/steamworks-sdk

After installation, copy libsteam_api.dylib (macOS) or libsteam_api.so (Linux) from the SDK's redistributable_bin/ directory next to the built extension:

# macOS
cp /path/to/steamworks-sdk/redistributable_bin/osx/libsteam_api.dylib "$(php-config --extension-dir)/"

# Linux x86_64
cp /path/to/steamworks-sdk/redistributable_bin/linux64/libsteam_api.so "$(php-config --extension-dir)/"

Note (Laravel Herd / custom PHP builds): If PIE fails to auto-install the .so due to a read-only filesystem, the build output still exists at ~/.pie/php*/vendor/hmennen90/php-steamworks/modules/steamworks.so. Copy it to your extension directory manually and use an absolute path in php.ini:

extension=/full/path/to/steamworks.so

Manual build

  1. Download the Steamworks SDK and extract it.

  2. Build the extension:

phpize
./configure --with-steamworks=/path/to/steamworks-sdk
make
make install
  1. Copy the Steam shared library next to the extension (see PIE section above).

  2. Enable the extension in php.ini:

extension=steamworks

See INSTALL.md for detailed platform-specific instructions.

Quick Start

<?php
// steam_appid.txt with your App-ID must exist in the working directory

if (!steam_init()) {
    die("Steam not running\n");
}

echo "Player: " . steam_friends_get_name() . "\n";
echo "App ID: " . steam_utils_get_app_id() . "\n";

// Game loop
while (true) {
    steam_run_callbacks();
    // ... game logic ...
    usleep(16667);
}

steam_shutdown();

Available Functions

54 functions across 6 Steamworks interfaces. Full signatures with docblocks live in stubs/steamworks.php (IDE autocompletion).

Core

  • steam_init(): bool
  • steam_shutdown(): void
  • steam_run_callbacks(): void — call every frame

User

  • steam_user_get_steam_id(): int|false
  • steam_user_is_logged_on(): bool
  • steam_user_get_player_steam_level(): int|false

Friends

  • steam_friends_get_name(): string|false
  • steam_friends_set_rich_presence(string $key, ?string $value = null): bool
  • steam_friends_activate_overlay(string $dialog): void
  • steam_friends_activate_overlay_to_web_page(string $url, bool $modal = false): void

Stats & Achievements

  • steam_stats_set_achievement(string $id): bool
  • steam_stats_clear_achievement(string $id): bool
  • steam_stats_store(): bool
  • steam_stats_get_int(string $name): int|false
  • steam_stats_set_int(string $name, int $value): bool
  • steam_stats_get_float(string $name): float|false
  • steam_stats_set_float(string $name, float $value): bool
  • steam_stats_indicate_achievement_progress(string $id, int $cur, int $max): bool
  • steam_stats_get_achievement(string $id): ?bool
  • steam_stats_get_achievement_unlock_time(string $id): ?int
  • steam_stats_get_num_achievements(): int|false
  • steam_stats_get_achievement_name(int $index): string|false
  • steam_stats_get_achievement_display_attribute(string $id, string $key): string|false
  • steam_stats_reset_all_stats(bool $achievements_too = false): bool

Leaderboards (async — see below)

  • steam_stats_find_leaderboard(string $name): int|false
  • steam_stats_find_or_create_leaderboard(string $name, int $sort, int $display): int|false
  • steam_stats_upload_score(int $leaderboard, int $score, int $method = STEAM_LEADERBOARD_UPLOAD_KEEP_BEST): int|false
  • steam_stats_download_leaderboard_entries(int $leaderboard, int $request, int $start, int $end): int|false
  • steam_stats_get_downloaded_entry(int $entries, int $index): ?array
  • steam_stats_get_leaderboard_entry_count(int $leaderboard): int

Async CallResults

  • steam_get_call_result(int $handle): array|false|null — poll the result of an async call (null = pending, false = failed, array = result with a type field)

Remote Storage (Cloud Saves)

  • steam_remote_file_write(string $filename, string $data): bool
  • steam_remote_file_read(string $filename): string|false
  • steam_remote_file_exists(string $filename): bool
  • steam_remote_file_delete(string $filename): bool
  • steam_remote_file_list(): array|false

Apps

  • steam_apps_is_subscribed(): bool
  • steam_apps_is_dlc_installed(int $dlc_id): bool
  • steam_apps_get_app_id(): int|false
  • steam_apps_get_language(): string|false
  • steam_apps_is_subscribed_app(int $app_id): bool
  • steam_apps_get_current_beta_name(): string|false
  • steam_apps_get_earliest_purchase_time(int $app_id): int|false
  • steam_apps_get_installed_depots(int $app_id): array|false
  • steam_apps_get_dlc_count(): int|false
  • steam_apps_get_app_build_id(): int|false

Utils

  • steam_utils_get_app_id(): int|false
  • steam_utils_is_overlay_enabled(): bool
  • steam_utils_get_country_code(): string|false
  • steam_utils_is_steam_deck(): bool
  • steam_utils_get_steam_ui_language(): string|false
  • steam_utils_get_server_real_time(): int|false
  • steam_utils_get_current_battery_power(): int|false — 0–100 %, 255 = on AC power
  • steam_utils_get_seconds_since_app_active(): int|false

Leaderboards & async calls

Leaderboard calls (and other SteamAPICall_t-based APIs) are asynchronous: they return an integer handle. Poll steam_get_call_result($handle) each frame until it stops returning null:

$handle = steam_stats_find_leaderboard('HighScores');
do {
    steam_run_callbacks();
    $result = steam_get_call_result($handle);
    usleep(16667);
} while ($result === null);

// $result === ['type' => 'leaderboard_found', 'found' => true, 'leaderboard' => 42]
$leaderboard = $result['leaderboard'];
steam_stats_upload_score($leaderboard, 1500, STEAM_LEADERBOARD_UPLOAD_KEEP_BEST);

See examples/leaderboard.php for a full round-trip.

Constants

  • Sort: STEAM_LEADERBOARD_SORT_ASCENDING, STEAM_LEADERBOARD_SORT_DESCENDING
  • Display: STEAM_LEADERBOARD_DISPLAY_NUMERIC, STEAM_LEADERBOARD_DISPLAY_TIME_SECONDS, STEAM_LEADERBOARD_DISPLAY_TIME_MILLISECONDS
  • Upload: STEAM_LEADERBOARD_UPLOAD_KEEP_BEST, STEAM_LEADERBOARD_UPLOAD_FORCE_UPDATE
  • Download: STEAM_LEADERBOARD_DATA_GLOBAL, STEAM_LEADERBOARD_DATA_GLOBAL_AROUND_USER, STEAM_LEADERBOARD_DATA_FRIENDS

License

MIT