panoscape / assets
Assets/Resource storage managment for Laravel
1.0.0
2016-11-23 04:02 UTC
Requires
- php: >=5.6.4
- illuminate/support: ^5.3
- ralouphie/mimey: ^1.0
This package is not auto-updated.
Last update: 2024-12-21 21:57:53 UTC
README
Assets/Resource storage managment for Laravel
Installation
Composer
composer require panoscape/assets
Service provider
config/app.php
'providers' => [ ... Panoscape\Assets\AssetsServiceProvider::class, ];
Asset
config/app.php
'aliases' => [ ... 'App\Asset' => Panoscape\Assets\Asset::class, ];
Migration
php artisan vendor:publish --provider="Panoscape\Assets\AssetsServiceProvider" --tag=migrations
Usage
Add OwnAssets
trait to user model.
<?php namespace App; use Illuminate\Notifications\Notifiable; use Illuminate\Foundation\Auth\User as Authenticatable; use Illuminate\Database\Eloquent\SoftDeletes; use Panoscape\Assets\OwnAssets; class User extends Authenticatable { use Notifiable, SoftDeletes, OwnAssets; }
Add HasAssets
trait to the model that uses assets.
<?php namespace App; use Illuminate\Database\Eloquent\Model; use Panoscape\Assets\HasAssets; class Article extends Model { use HasAssets; }
Get assets owned by a user
$user->assets(); //or dynamic property $user->assets;
Get assets used by a model
$model->assets(); //or dynamic property $model->assets;
Asset
//get the owner $asset->owner(); //check owner's existence $asset->hasOwner(); //get items of a specific type which use this asset $asset->itemsOf(App\Article::class); //get url $asset->url(); //check file existence $asset->exists(); //check if this asset is attached to any items $asset->attached(); //remove the asset's related file $asset->remove(); //get all assets which are not attached Asset::getDetached(); //get all assets which have no owner Asset::getAnonymous(); //get MIME type of the given extension Asset::getMimeType('jpg'); //get all MIME types of the given extension Asset::getAllMimeTypse('jpg'); //create asset from request //the first argument is the key of the file in the request //the second argument is the folder path(relative to the disk) in which the file will be stored, which if optional //the third argument is the disk to store in, which by default is 'public' Asset::createFromRequest('avatar', 'avatars', 'public'); //create asset from storage //the first argument is the file path relative to the disk //the second argument is the disk to store in, which by default is 'public' Asset::createFromStorage('avatars/avatar_927.png', 'public');
Attach/Detach/Sync
//by id $article->attachAssets(1); //by model instance $article->attachAssets($asset); //with array $article->attachAssets([1, 2]); $article->attachAssets([$asset1, $asset2]); //detach $article->detachAssets(1); //detach all $article->detachAssets([]); //sync $article->syncAssets(1); //detach all $article->syncAssets([]); //sync without detaching $article->syncAssets([1, 2], false);