Packages from microscrap · Transparency log

  • PHP

    microscrap/cuda

    CUDA Runtime Bindings for The PHP CUDA Extension

  • PHP

    microscrap/cuda-gfx

    Nvidia CUDA plugin for ScrapyardIO Tubes — DeferredFramebuffer, WindowHandler, Rendering Engine, and Input Handler.

  • PHP

    microscrap/ftdi

    libFTDI Bindings for The PHP FTDI Extension

  • PHP

    microscrap/glfw

    LibGLFW Bindings for The PHP GLFW Extension

  • PHP

    microscrap/glfw-gfx

    GLFW-native Rendering Package for the ScrapyardIO Framework

  • PHP

    microscrap/gpio

    Unix gpiod Bindings for The PHP Posi Extension

  • PHP

    microscrap/i2c

    Unix libi2c Bindings for The PHP Posi Extension

  • PHP

    microscrap/metal

    macOS Metal + AppKit Bindings for The PHP Metal Extension

  • PHP

    microscrap/metal-gfx

    macOS Metal plugin for ScrapyardIO Tubes — DeferredFramebuffer, WindowHandler, Rendering Engine, and Input Handler.

  • PHP

    microscrap/mpsse

    MPSSE SPI/I2C/GPIO helpers extending the FTDI package

  • PHP

    microscrap/ogx

    OpenGL plugin for ScrapyardIO Tubes — DeferredFramebuffer, WindowHandler, Rendering Engine, and Input Handler.

  • PHP

    microscrap/open-gl

    OpenGL Bindings for The PHP OpenGL Extension

  • PHP

    microscrap/phpdafruit-gfx

    AdafruitGFX-like Rendering Package for the ScrapyardIO Framework

  • PHP

    microscrap/posix

    Unix POSIX Bindings for The PHP Posi Extension

  • PHP

    microscrap/sdl3

    LibSDL3 Bindings for The PHP SDL3 Extension

  • PHP

    microscrap/sdl3-gfx

    SDL3 plugin for ScrapyardIO Tubes — DeferredFramebuffer, WindowHandler, Rendering Engine, and Input Handler.

  • PHP

    microscrap/spi

    Unix spidev Bindings for The PHP Posi Extension

  • PHP

    microscrap/uart

    Unix UART / Serial Bindings for The PHP Posi Extension

  • PHP

    microscrap/vulkan

    Vulkan Bindings for The PHP Vulkan Extension

  • microscrap/vulkan-gfx

    VulkanEngine plugin for ScrapyardIO Tubes — DeferredFramebuffer, WindowHandler, Rendering Engine, and Input Handler.