armagetron/ladderlog-parser

A framework to handle ladderlog input from ArmagetronAd

dev-master 2015-06-17 11:09 UTC

This package is not auto-updated.

Last update: 2024-12-17 04:51:44 UTC


README

A framework to handle ladderlog input from Armagetron

Installation

You can instal the parser using composer:

"require": {
    "armagetron/ladderlog-parser": "dev-master"
},

Usage

    <?php
    require_once('vendor/autoload.php');

    use Armagetron\Parser\ParserInterface;

    class Example implements ParserInterface
    {
        public function playerEntered(Event $event)
        {
            // Do something with $event
        }
    }
    
    $parser = new Parser(new Example());

    $parser->run();

Inside your Parser class you can define a function for any ladderlog line. For example:

    // PLAYER_ENTERED <name> <ip> <screen_name>

    // CamelCase
    public function playerEntered(Event $event)
    {
        // Do something with $event
    }

    // or under_score
    protected function player_entered($event)
    {
        // Do something with $event
    }

$event is an object of Armagetron\Event (see below)

Also see example.php

Available Classes

The script automaticly saves players and teams into memory.

Get a player

    $player = $event->getGameObjects()->getPlayers()->getById($id); // where $id is the player name/gid
    $all_players = $event->getGameObjects()->getPlayers(); // array with all players

Default player attributes

Always available

    $player->name
    $player->ip
    $player->screenName
    $player->ping
    $player->joined // timestamp
    $player->is_human
    $player->team // Team object
    $player->team_kills
    $player->kills
    $player->deaths
    $player->suicides

Available in StyCt

    $player->red
    $player->green
    $player->blue
    $player->xpos
    $player->ypos
    $player->xdir
    $player->ydir
    $player->authenticated // true or false

Available in Trunk

    $player->accessLevel

Available functions for Player

    Player::get($id)
        ->kick()
        ->ban()
        ->kill()
        ->suspend() // optional pass the number of rounds here. Default = 5
        ->unsuspend()
        ->message('Some message') // Performs PLAYER_MESSAGE <player> <message>
        ->online_time(); // returns the online time in seconds.

Get a team

    $team = $event->getGameObjects()->getTeams()->getById($id); // where $id is the teams name
    $all_players = $event->getGameObjects()->getTeams(); // array with all teams

Default team attributes

    $team->getPlayers(); // array with player objects

The Command class

    Command::raw($s); // write $s\n to output
    Command::comment($s); // write a comment to the log file
    Command::say($s); // SAY $s
    Command::console_message($s); // CONSOLE_MESSAGE $s
    Command::center_message($s); // CENTER_MESSAGE $s
    Command::player_message(Player $player, $message); // send $message to $player
    Command::kill(Player $player);
    Command::kick(Player $player);
    Command::ban_player(Player $player, $minutes = 5);
    Command::ban_ip($ip, $minutes = 5);
    Command::suspend(Player $player, $rounds = null);
    Command::unsuspend(Player $player);
    Command::sinclude($filename);

The Event Object

Common Servers

public function authority_blurb( $event )
  $event => Class of Armagetron\Event\Event (
        blurb => string
        player => Object of Armagetron\GameObject\Player
        text => string
  )
public function basezone_conquered( $event )
  $event => Class of Armagetron\Event\Event (
        team => Object of Armagetron\GameObject\Team
        x => double
        y => double
  )
public function basezone_conquerer( $event )
  $event => Class of Armagetron\Event\Event (
        player => Object of Armagetron\GameObject\Player
  )
public function chat( $event )
  $event => Class of Armagetron\Event\Event (
        player => Object of Armagetron\GameObject\Player
        text => string
  )
public function command( $event )
  $event => Class of Armagetron\Event\Event (
        command => string
        player => Object of Armagetron\GameObject\Player
        text => string
  )
public function death_frag( $event )
  $event => Class of Armagetron\Event\Event (
        prey => Object of Armagetron\GameObject\Player
        hunter => Object of Armagetron\GameObject\Player
  )
public function death_suicide( $event )
  $event => Class of Armagetron\Event\Event (
        player => Object of Armagetron\GameObject\Player
  )
public function death_teamkill( $event )
  $event => Class of Armagetron\Event\Event (
        prey => Object of Armagetron\GameObject\Player
        hunter => Object of Armagetron\GameObject\Player
  )
public function encoding( $event )
  $event => Class of Armagetron\Event\Event (
        charset => string
  )
public function game_end( $event )
  $event => Class of Armagetron\Event\Event (
        time_string => string
  )
public function game_time( $event )
  $event => Class of Armagetron\Event\Event (
        time => integer
  )
public function match_winner( $event )
  $event => Class of Armagetron\Event\Event (
        team => Object of Armagetron\GameObject\Team
        players => Array(
              Object of Armagetron\GameObject\Player
              ...
        )
  )
public function new_match( $event )
  $event => Class of Armagetron\Event\Event (
        time_string => string
  )
public function new_round( $event )
  $event => Class of Armagetron\Event\Event (
        time_string => string
  )
public function num_humans( $event )
  $event => Class of Armagetron\Event\Event (
        number_humans => integer
  )
public function online_player( $event )
  $event => Class of Armagetron\Event\Event (
        player => Object of Armagetron\GameObject\Player
        ping => double
        team => Object of Armagetron\GameObject\Team
  )
public function player_entered( $event )
  $event => Class of Armagetron\Event\Event (
        player => Object of Armagetron\GameObject\Player
        ip => string
        screen_name => string
  )
public function player_left( $event )
  $event => Class of Armagetron\Event\Event (
        player => string
        ip => string
  )
public function player_renamed( $event )
  $event => Class of Armagetron\Event\Event (
        player => Object of Armagetron\GameObject\Player
        new_name => string
        ip => string
        screen_name => string
  )
public function positions( $event )
  $event => Class of Armagetron\Event\Event (
        team => Object of Armagetron\GameObject\Team
        players => Array(
              Object of Armagetron\GameObject\Player
              ...
        )
  )
public function round_score( $event )
  $event => Class of Armagetron\Event\Event (
        score => integer
        player => Object of Armagetron\GameObject\Player
        team => Object of Armagetron\GameObject\Team
  )
public function round_score_team( $event )
  $event => Class of Armagetron\Event\Event (
        score => integer
        team => Object of Armagetron\GameObject\Team
  )
public function round_winner( $event )
  $event => Class of Armagetron\Event\Event (
        team => Object of Armagetron\GameObject\Team
        players => Array(
              Object of Armagetron\GameObject\Player
              ...
        )
  )
public function sacrifice( $event )
  $event => Class of Armagetron\Event\Event (
        hole_user => Object of Armagetron\GameObject\Player
        hole_maker => Object of Armagetron\GameObject\Player
        wall_owner => Object of Armagetron\GameObject\Player
  )
public function team_created( $event )
  $event => Class of Armagetron\Event\Event (
        team => Object of Armagetron\GameObject\Team
  )
public function team_destroyed( $event )
  $event => Class of Armagetron\Event\Event (
        team => string
  )
public function team_player_added( $event )
  $event => Class of Armagetron\Event\Event (
        team => Object of Armagetron\GameObject\Team
        player => Object of Armagetron\GameObject\Player
  )
public function team_player_removed( $event )
  $event => Class of Armagetron\Event\Event (
        team => Object of Armagetron\GameObject\Team
        player => Object of Armagetron\GameObject\Player
  )
public function team_renamed( $event )
  $event => Class of Armagetron\Event\Event (
        team => Object of Armagetron\GameObject\Team
        new_name => string
  )
public function wait_for_external_script( $event )
  $event => Class of Armagetron\Event\Event (
  )

For Trunk Servers

public function death_deathzone( $event )
  $event => Class of Armagetron\Event\Event (
        player => Object of Armagetron\GameObject\Player
  )
public function death_explosion( $event )
  $event => Class of Armagetron\Event\Event (
        prey => Object of Armagetron\GameObject\Player
        hunter => Object of Armagetron\GameObject\Player
  )
public function matches_left( $event )
  $event => Class of Armagetron\Event\Event (
        number_matches => integer
  )
public function new_warmup( $event )
  $event => Class of Armagetron\Event\Event (
        number_matches => integer
        time_string => string
  )
public function online_player( $event )
  $event => Class of Armagetron\Event\Event (
        player => Object of Armagetron\GameObject\Player
        ping => double
        team => Object of Armagetron\GameObject\Team
        access_level => integer
  )
public function player_respawn( $event )
  $event => Class of Armagetron\Event\Event (
        player => Object of Armagetron\GameObject\Player
        team => Object of Armagetron\GameObject\Team
        respawner_team => Object of Armagetron\GameObject\Team
  )
public function winzone_player_enter( $event )
  $event => Class of Armagetron\Event\Event (
        player => Object of Armagetron\GameObject\Player
  )

For sty+ct Servers

public function admin_command( $event )
  $event => Class of Armagetron\Event\Event (
        player => Object of Armagetron\GameObject\Player
        ip => string
        access_level => integer
        command => string
  )
public function admin_login( $event )
  $event => Class of Armagetron\Event\Event (
        player => Object of Armagetron\GameObject\Player
        ip => string
  )
public function admin_logout( $event )
  $event => Class of Armagetron\Event\Event (
        player => Object of Armagetron\GameObject\Player
        ip => string
  )
public function ball_vanish( $event )
  $event => Class of Armagetron\Event\Event (
        goid => string
        zone_name => string
        x => double
        y => double
  )
public function basezone_conquered( $event )
  $event => Class of Armagetron\Event\Event (
        team => Object of Armagetron\GameObject\Team
        x => double
        y => double
        enemies_in_zone => Array(
              Object of Armagetron\GameObject\Player
              ...
        )
  )
public function basezone_conquerer( $event )
  $event => Class of Armagetron\Event\Event (
        player => Object of Armagetron\GameObject\Player
        percent_won => string
  )
public function basezone_conquerer_team( $event )
  $event => Class of Armagetron\Event\Event (
        team => Object of Armagetron\GameObject\Team
        score => string
  )
public function base_enemy_respawn( $event )
  $event => Class of Armagetron\Event\Event (
        respawner => Object of Armagetron\GameObject\Player
        player_respawned => string
  )
public function base_respawn( $event )
  $event => Class of Armagetron\Event\Event (
        respawner => Object of Armagetron\GameObject\Player
        player_respawned => string
  )
public function command( $event )
  $event => Class of Armagetron\Event\Event (
        command => string
        player => Object of Armagetron\GameObject\Player
        ip => string
        access_level => integer
        text => string
  )
public function cycle_created( $event )
  $event => Class of Armagetron\Event\Event (
        player => Object of Armagetron\GameObject\Player
        x => double
        y => double
        x_dir => integer
        y_dir => integer
  )
public function death_basezone_conquered( $event )
  $event => Class of Armagetron\Event\Event (
        player => Object of Armagetron\GameObject\Player
        enemies_in_zone => integer
  )
public function death_deathshot( $event )
  $event => Class of Armagetron\Event\Event (
        prey => Object of Armagetron\GameObject\Player
        hunter => Object of Armagetron\GameObject\Player
  )
public function death_deathzone( $event )
  $event => Class of Armagetron\Event\Event (
        player => Object of Armagetron\GameObject\Player
  )
public function death_rubberzone( $event )
  $event => Class of Armagetron\Event\Event (
        player => Object of Armagetron\GameObject\Player
  )
public function death_self_destruct( $event )
  $event => Class of Armagetron\Event\Event (
        prey => Object of Armagetron\GameObject\Player
        hunter => Object of Armagetron\GameObject\Player
  )
public function death_shot_frag( $event )
  $event => Class of Armagetron\Event\Event (
        prey => Object of Armagetron\GameObject\Player
        hunter => Object of Armagetron\GameObject\Player
  )
public function death_shot_suicide( $event )
  $event => Class of Armagetron\Event\Event (
        player => Object of Armagetron\GameObject\Player
  )
public function death_shot_teamkill( $event )
  $event => Class of Armagetron\Event\Event (
        prey => Object of Armagetron\GameObject\Player
        hunter => Object of Armagetron\GameObject\Player
  )
public function death_zombiezone( $event )
  $event => Class of Armagetron\Event\Event (
        prey => Object of Armagetron\GameObject\Player
        hunter => Object of Armagetron\GameObject\Player
  )
public function end_challenge( $event )
  $event => Class of Armagetron\Event\Event (
        time_string => string
  )
public function flag_conquest_round_win( $event )
  $event => Class of Armagetron\Event\Event (
        player => Object of Armagetron\GameObject\Player
        flag_team => Object of Armagetron\GameObject\Team
  )
public function flag_drop( $event )
  $event => Class of Armagetron\Event\Event (
        player => Object of Armagetron\GameObject\Player
        flag_team => Object of Armagetron\GameObject\Team
  )
public function flag_held( $event )
  $event => Class of Armagetron\Event\Event (
        player => Object of Armagetron\GameObject\Player
  )
public function flag_return( $event )
  $event => Class of Armagetron\Event\Event (
        player => Object of Armagetron\GameObject\Player
  )
public function flag_score( $event )
  $event => Class of Armagetron\Event\Event (
        player => Object of Armagetron\GameObject\Player
        flag_team => Object of Armagetron\GameObject\Team
  )
public function flag_take( $event )
  $event => Class of Armagetron\Event\Event (
        player => Object of Armagetron\GameObject\Player
        flag_team => Object of Armagetron\GameObject\Team
  )
public function flag_timeout( $event )
  $event => Class of Armagetron\Event\Event (
        player => Object of Armagetron\GameObject\Player
        flag_team => Object of Armagetron\GameObject\Team
  )
public function invalid_command( $event )
  $event => Class of Armagetron\Event\Event (
        command => string
        player => Object of Armagetron\GameObject\Player
        ip => string
        access_level => integer
        text => string
  )
public function match_score( $event )
  $event => Class of Armagetron\Event\Event (
        score => integer
        player => Object of Armagetron\GameObject\Player
        team => Object of Armagetron\GameObject\Team
  )
public function match_score_team( $event )
  $event => Class of Armagetron\Event\Event (
        score => integer
        team => Object of Armagetron\GameObject\Team
        sets_won => integer
  )
public function new_set( $event )
  $event => Class of Armagetron\Event\Event (
        sets_played => integer
        time_string => string
  )
public function next_round( $event )
  $event => Class of Armagetron\Event\Event (
        round => integer
        limit_rounds => integer
        map => string
        round_center_message => string
  )
public function online_player( $event )
  $event => Class of Armagetron\Event\Event (
        player => Object of Armagetron\GameObject\Player
        r => integer
        g => integer
        b => integer
        ping => double
        team => Object of Armagetron\GameObject\Team
  )
public function player_gridpos( $event )
  $event => Class of Armagetron\Event\Event (
        player => Object of Armagetron\GameObject\Player
        x => double
        y => double
        x_dir => integer
        y_dir => integer
        team => Object of Armagetron\GameObject\Team
  )
public function player_killed( $event )
  $event => Class of Armagetron\Event\Event (
        player => Object of Armagetron\GameObject\Player
        ip => string
        x => double
        y => double
        x_dir => integer
        y_dir => integer
  )
public function player_renamed( $event )
  $event => Class of Armagetron\Event\Event (
        player => Object of Armagetron\GameObject\Player
        new_name => string
        ip => string
        authenticated => boolean
        screen_name => string
  )
public function round_commencing( $event )
  $event => Class of Armagetron\Event\Event (
        round => integer
        limit_rounds => integer
  )
public function set_winner( $event )
  $event => Class of Armagetron\Event\Event (
        team => Object of Armagetron\GameObject\Team
  )
public function spawn_position_team( $event )
  $event => Class of Armagetron\Event\Event (
        team => Object of Armagetron\GameObject\Team
        position => integer
  )
public function start_challenge( $event )
  $event => Class of Armagetron\Event\Event (
        time_string => string
  )
public function svg_created( $event )
  $event => Class of Armagetron\Event\Event (
  )
public function tactical_position( $event )
  $event => Class of Armagetron\Event\Event (
        time => double
        player => Object of Armagetron\GameObject\Player
        tactical_position => string
  )
public function tactical_statistics( $event )
  $event => Class of Armagetron\Event\Event (
        tactical_position => string
        player => Object of Armagetron\GameObject\Player
        time => double
        state => string
        kills => integer
  )
public function targetzone_conquered( $event )
  $event => Class of Armagetron\Event\Event (
        goid => integer
        zone_name => string
        x => double
        y => double
        player => Object of Armagetron\GameObject\Player
        team => Object of Armagetron\GameObject\Team
  )
public function targetzone_player_enter( $event )
  $event => Class of Armagetron\Event\Event (
        goid => integer
        zone_name => string
        zone_x => double
        zone_y => double
        player => Object of Armagetron\GameObject\Player
        player_x => double
        player_y => double
        player_x_dir => integer
        player_y_dir => integer
        time => double
  )
public function targetzone_player_left( $event )
  $event => Class of Armagetron\Event\Event (
        goid => integer
        zone_name => string
        zone_x => double
        zone_y => double
        player => Object of Armagetron\GameObject\Player
        player_x => double
        player_y => double
        player_x_dir => integer
        player_y_dir => integer
  )
public function targetzone_timeout( $event )
  $event => Class of Armagetron\Event\Event (
        goid => string
        zone_name => string
        x => double
        y => double
  )
public function voter( $event )
  $event => Class of Armagetron\Event\Event (
        player => Object of Armagetron\GameObject\Player
        choice => boolean
        description => string
  )
public function vote_created( $event )
  $event => Class of Armagetron\Event\Event (
        player => Object of Armagetron\GameObject\Player
        description => string
  )
public function winzone_player_enter( $event )
  $event => Class of Armagetron\Event\Event (
        goid => integer
        zone_name => string
        zone_x => double
        zone_y => double
        player => Object of Armagetron\GameObject\Player
        player_x => double
        player_y => double
        player_x_dir => integer
        player_y_dir => integer
        time => double
  )
public function zone_collapsed( $event )
  $event => Class of Armagetron\Event\Event (
        zone_id => integer
        zone_name => string
        zone_x => double
        zone_y => double
  )
public function zone_spawned( $event )
  $event => Class of Armagetron\Event\Event (
        goid => integer
        zone_name => string
        x => double
        y => double
  )
public function wait_for_external_script( $event )
  $event => Class of Armagetron\Event\Event (
  )