Super simple state machine

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Type:libary

2.0.2 2022-08-24 16:39 UTC

This package is auto-updated.

Last update: 2024-03-23 20:15:45 UTC


README

Report issues

Please open a new issue to report a bug or request a new feature.

Installation

composer require aaronjunker/sssm

View package on packagist.

Usage

1. Include SSSM

include_once "vendor/autoload.php";

use sssm\State;
use sssm\StateMachine;

2. Create the states

Syntax:

$stateName = new state($stateName, $canLoop);

Both arguments are optional. But a name is highly recommended.

Example:

// State 1 named "State 1" (can loop(default))
$state1 = new state("State 1");
// State 2 named "State 2" (can loop)
$state2 = new state("State 2");
// State 3 named "State 3" (loop not allowed)
$state3 = new state("State 3", false);

// Allowed transitions from state 1 to state 2 
$state1->addAllowedStateTransition($state2);
// Allowed transitions from state 2 to state 3
$state2->addAllowedStateTransition($state3);
// State 3 is not allowed to transition to any other state

3. Create the state machine

Syntax:

$stateMachine = new stateMachine($initialState, $otherState, ...);

Example:

$stateMachine = new stateMachine($state1, $state2, $state3);

4. Add state events (optional)

Syntax:

$stateName->onStateEnter[] = function(State $passedState) {
    // Things that get executed when entering the state
};

$stateName->onLoop[] = function(State $passedState){
    // Things that get executed when the state gets looped
};

$stateName->onStateLeave[] = function(State $passedState){
    // Things that get executed when leaving the state
};

Example:

$state1->onStateEnter[] = $state1->onStateEnter[] = function($state){
    echo $state->getStateName()." entered\n";
};

$state1->onLoop[] = function(state $state){
    echo $state->getStateName()." looped\n";
};

$state1->onStateLeave[] = function(state $state){
    echo $state->getStateName()." leaved\n";
};

5. Loop state

Syntax:

$stateMachine->loop();

6. Switch state

Syntax:

$stateMachine->switchState($newState);

Example:

$stateMachine->switchState($state2);
$stateMachine->switchState($state3);

7. Get current state

Syntax:

// Returns the current state class
$currentState = $stateMachine->getCurrentState();

Example:

echo $stateMachine->getCurrentState() === $state3?"State 3 is current state":"State 3 is not current state";

Full example

<?php

include_once "vendor/autoload.php";

use sssm\state;
use sssm\stateMachine;

$state1 = new state("State 1");
$state2 = new state("State 2");
$state3 = new state("State 3",false);

$state1->addAllowedStateTransition($state2);
$state2->addAllowedStateTransition($state3);

$stateMachine = new stateMachine($state1, $state2, $state3);

$state1->onStateEnter[] = $state2->onStateEnter[] = function($state){
    echo $state->getStateName()." entered\n";
};

$state1->onLoop[] = function(state $state){
    echo $state->getStateName()." looped\n";
};

$state1->onStateLeave[] = function(state $state){
    echo $state->getStateName()." leaved\n";
};


$stateMachine->loop();

$stateMachine->switchState($state2);
$stateMachine->switchState($state3);

echo $stateMachine->getCurrentState() === $state3?"State 3 is current state":"State 3 is not current state";