usongame/policy

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dev-master 2023-05-24 01:30 UTC

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Last update: 2024-10-24 04:59:16 UTC


README

用于验证、解析Policy结构和语法

安装

composer require usongame/policy

使用方法

$policyData = [
	"Statement" => [
		[
			"Effect" => "Allow",
			"Action" => ["goods/*", "goods/list"],
		],
		[
			"Effect" => "Allow",
			"Action" => ["goods/*", "goods/list"],
		],
		[
			"Effect" => "Allow",
			"Action" => ["goods/*", "goods/list"],
		],
	],
];
$policy = new \hanwenbo\policy\Policy();
$policy->addPolicy( new \hanwenbo\policy\RequestBean\Policy( $policyData ) );
// 可以添加多组,目的:一个用户属于多个角色组的时候,或者一个角色组对应多个存储的policy的时候
$policy->addPolicy( new \hanwenbo\policy\RequestBean\Policy( $policyData ) );
$result = $policy->verify( 'goods/list' );
var_dump( $result );

思路说明

假设是一个FaShop的商城项目

权限应该分为3个表,一个组可以拥有多个策略,为了方便开发者可以将每个模块的策略预置到数据库里,比如订单模块,商品模块,在给权限组分权限的时候,多选这些模块(策略),当验证的时候,查询出来所有的策略,扔给该库进行验证。

auth_group 角色组

auth_group_policy 角色组拥有的 policy_id 集合

auth_policy 权限策略表

策略表里要有id、存放json的字段,json格式如下:

{
  "Statement": [
    {
      "Effect": "Allow",
      "Action": [
        "goods/*",
        "goods/list"
      ]
    },
    {
      "Effect": "Allow",
      "Action": [
        "goods/*",
        "goods/list"
      ]
    },
    {
      "Effect": "Allow",
      "Action": [
        "goods/*",
        "goods/list"
      ]
    }
  ]
}

TODO

  • 前端路由根据规则生成示例
  • 接口应该返回给前端策略列表的示例
  • 前端policy验证的库