tedo0627/inventoryui

This is the PocketMine virion that implements the dummy inventory.

1.1.0 2023-09-25 19:29 UTC

This package is auto-updated.

Last update: 2024-05-07 06:00:19 UTC


README

This is the PocketMine virion that implements the dummy inventory.

Differences from previous APIs

  • Chests and other blocks are not placed.
  • If a player falls or moves by water or other means when the inventory is open, the inventory will not close.
  • You can specify any number of slots in your inventory. (Up to 1000 confirmed)
  • Vertical length of inventory slots can be specified. (max. 6)

Demo

InventoryUI.test.mp4

How to install

  1. Download InventoryUIResourcePack.mcpack and put it in the resource_packs folder
  2. Open file resource_packs.yml, set force_resources to true and resource_stack to InventoryUIResourcePack.mcpack
force_resources: true
resource_stack:
  - InventoryUIResourcePack.mcpack

Usage

The following code must be called when the plugin is enabled.

InventoryUI::setup($this);

Open custom inventory

$slot specifies the number of slots in the inventory and must be a number greater than zero.
$title is the name of the inventory.
$length is entered as the vertical length of the inventory. If null, it is automatically adjusted.

/** @var Player $player */
$player->setCurrentWindow(new CustomInventory($slot, $title, $length));

Extend custom inventory

class SampleInventory extends CustomInventory {

    public function __construct() {
        parent::__construct(54, "Sample Inventory");
    }

    public function open(Player $player): void {
        // Called when a player opens this inventory.
    }

    public function tick(int $tick): void {
        // Called every tick when someone opens inventory.
    }

    public function click(Player $player, int $slot, Item $sourceItem, Item $targetItem): bool {
        // It is called when a slot in the inventory is operated.
        // If the return value is true, the operation is canceled.
        return false;
    }

    public function close(Player $player): void {
        // Called when the player closes the inventory.
    }
}

Sample plugin here

License

"InventoryUI" is under MIT License

Special Thanks

Help resource pack @yuyaprgrm