Blobs of data generated from Minecraft: Bedrock Edition, used by PocketMine-MP
This package is auto-updated.
Last update: 2023-01-02 13:14:21 UTC
Blobs of data generated from Minecraft: Bedrock Edition used by PocketMine-MP
This file contains an ordered list of
TAG_Compounds (in varint NBT format) representing the pre-agreed blockstates in MCPE.
The runtime ID of a state is the offset in the list that the state appears.
The contents of this file are extracted from the vanilla BDS using
This file contains a mapping of all block stringy IDs to legacy numeric IDs (which are still used internally, and still needed by third party developers for conversion and for items).
Where a block's legacy ID is > 255, its item ID is
255 - legacyBlockId. This means prismarine stairs = -2 and so on.
This file contains a list of mappings from legacy pre-1.13 blockstates to states of the current version.
This data is obtained by plugging the legacy states into
BlockPalette in the vanilla BDS using
pmmp/mapping, and writing the resulting NBT state obtained.
The following structure is repeated until EOF. There is no length prefix, so you have to read to EOF to read all the mappings.
|unsigned varint32||r12 block string ID length|
|byte||r12 block string ID|
|little-endian int16||r12 block metadata|
|TAG_Compound (varint format)||current version NBT blockstate corresponding to the given r12 block|
This file contains mappings to translate pre-1.16.100 item IDs into post-1.16.100 item IDs. It contains two structures:
simple: these are 1:1 replacement IDs (e.g.
carrotonastickwas renamed to
complex: these are items that were previously metadata values on other items (e.g.
dye:4is now represented by
This file contains a mapping of all item stringy IDs to legacy numeric IDs.
This file defines all the known banner pattern types and their crafting requirements.
This file defines all crafting-table, furnace and chemistry recipes. This includes recipes for the smoker, cartography table etc.
This file contains an ordered list of items which appear in the vanilla creative inventory with Education Edition and Experimental Gameplay enabled.
This file contains a network-format NBT blob containing biome definitions obtained from
This file contains a mapping of Minecraft string biome IDs to their legacy integer ID counterparts. While biome IDs aren't dynamic yet, it's expected they will become dynamic in the future.
This file contains a network-format NBT blob containing entity identifier mappings obtained from
This file contains a mapping of string sound names to LevelSoundEvent IDs used by LevelSoundEventPacket.
Note that this file may be missing some IDs (it is generated from vanilla using pmmp/mapping, and vanilla itself is missing some mappings).
This file contains a mapping of string particle names to their legacy particle IDs (used for LevelEventPacket). Generated by pmmp/mapping.