maximebf / events
Events library for PHP5.3
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Requires
- php: >=5.3.0
This package is not auto-updated.
Last update: 2024-05-25 10:55:23 UTC
README
Events library for PHP 5.3+
Events provide an event dispatcher with various ways of listening to events.
$dispatcher = new Events\EventDispatcher();
$dispatcher->on('car.forward', function($e) {
echo "The car is goind forward";
});
$dispatcher->notify(new Events\Event(null, 'car.forward'));
Check out example.php for a complete example.
Installation
The easiest way to install Events is using Composer with the following requirement:
{
"require": {
"maximebf/events": ">=1.0.0"
}
}
Alternatively, you can download the archive and add the src/ folder to PHP's include path:
set_include_path('/path/to/src' . PATH_SEPARATOR . get_include_path());
Events does not provide an autoloader but follows the PSR-0 convention.
You can use the following snippet to autoload Events classes:
spl_autoload_register(function($className) {
if (substr($className, 0, 6) === 'Events') {
$filename = str_replace('\\', DIRECTORY_SEPARATOR, trim($className, '\\')) . '.php';
require_once $filename;
}
});
Listening to events
Events are notified through the Events\EventDispatcher
class. The easiest way to register
listeners to handle events is using the on()
method:
on($event_name, $callback)
: listens to event with the specified name, the wildcard (*
) character can be usedon($regexp, $callback)
: listens to event which name matches the regexpon($callback)
: listens to all eventson($object)
: listens using "on" methods of an object (see below)
$callback
can be any PHP callable (ie. a callback - string or array - or a closure). It will
receive an Events\Event
object as its only argument.
$dispatcher->on('car.forward', function($e) {});
$dispatcher->on('car.*', function($e) {});
$dispatcher->on('/^car\.(.+)$/', function($e) {});
$dispatcher->on(function($e) {});
When using on($object)
the object should have methods named with the camelized event
name prefixed witn "on". eg: the method onCarForward()
would listen to event named
car.forward (or car_forward or car-forward).
class CarListener {
public function onCarForward($e) {}
}
$dispatcher->on(new CarListener());
Multiple listeners can listen to the same event. However, some of them may be more
important than others. This can be specified using an integer as the third parameter
to the on()
method. The higher, the more important.
$dispatcher->on('car.forward', function($e) {}, 100);
Events are made of a sender, a name and some parameters. The event object has the following methods:
getSender()
: returns the object that emitted the eventgetName()
: returns the event's namegetParam($name, $default=null)
: returns the $name parametergetParams()
For some events a return value may be needed. Listeners can specify a return value
using setReturnValue($value)
.
Some events may allow the action they represent to be cancelled. This can be perform
using cancel()
.
Finally, if multiple listeners handle an event, on of them can stop the event from
propagating to the other one using stopPropagation()
.
$dispatcher->on('method_call', function($e) {
if ($e->getParam('method_name') === 'foobar') {
$e->cancel();
} else {
$e->setReturnValue(true);
}
});
Under the hood, when the on()
method is called, the event dispatcher creates a
listener object of type Events\EventListener
. You can create custom listener
objects and add them using addListener()
.
Dispatching events
Events can be dispatched using the notify($event)
method of the event dispatcher.
The event must be an object of type Events\Event
.
$dispatcher->notify(new Events\Event($sender, $name, $params));
notify()
returns a boolean indicating if the event has been processed by one or more
listeners.
If you want to ensure that your event is delivered to at least one listener, you can
use notifyUntil($event, $callback=null)
. This method will try to deliver the event
and if that fails, will try with any listeners added in the future. $callback
will
be called once the event has been processed.
$dispatcher->notifyUntil(new Events\Event(null, 'foo'), function() {
echo "Event processed!";
});
To ease the process of notifying events, an Events\Notifier
object can be used to
create and dispatch events. Its constructor takes an event dispatcher and the sender
object as mandatory arguments. You can optionaly provide a prefix for event names
and specify a different event class to use. notify()
and notifyUntil()
are both
available but under a different form. Instead of taking an event object, they take
the name of the event and optionaly and array of params.
$notifier = new Events\Notifier($eventDispatcher, $sender);
$notifier->notify('foobar', array('param1' => 'value'));
Other utilities
You can use Events\GenericEmitter
to create objects which emits event and on which
listeners can be registered.
class Car extends Events\GenericEmitter {
protected $eventPrefix = 'car.';
public function forward() {
$this->notify('forward');
}
}
$car = new Car();
$car->on('car.forward', function($e) {});
Events emitter can act as relay. Thus if you have a global event dispatcher, events of a specific emitter could be relayed by adding the later as a listener to the former:
$car = new Car();
$dispatcher = new Events\EventDispatcher();
$car->on('car.forward', function($e) {});
$dispatcher->on('car.forward', function($e) {});
$car->addListener($dispatcher);
The Events\EventProxy
class can be used as proxy to any objects and will emit events
whenever a property is accessed or a method is called.
$object = new Events\EventProxy(new MyClass(), $dispatcher);
$dispatcher->on('proxy.call', function($e) {
if ($e->getParam('method') === 'foobar') {
echo "Foobar was called!";
}
});
$object->foobar();
You can create custom event listeners by implementing the Events\EventListener
interface.
class CustomListener implements Events\EventListener {
public function match(Event $e) {
// checks if the event can be handled by this listener
return $e->getName() === 'foobar';
}
public function handle(Event $e) {
// do something with $e when match() returned true
echo $e->getName();
}
}
$dispatcher->addListener(new CustomListener());