levmyshkin / glightbox
GLightbox is a pure javascript lightbox
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Language:JavaScript
Type:drupal-library
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Last update: 2024-11-20 19:21:39 UTC
README
GLightbox is a pure javascript lightbox. It can display images, iframes, inline content and videos with optional autoplay for YouTube, Vimeo and even self hosted videos.
Features
- Small - only 11KB Gzipped
- Fast and Responsive - works with any screen size
- Gallery Support - Create multiple galleries
- Response Images Support - Let the browser use the optimal image for the current screen resolution
- Video Support - Youtube, Vimeo and self hosted videos with autoplay
- Inline content support - display any inline content
- Iframe support - need to embed an iframe? no problem
- Keyboard Navigation - esc, arrows keys, tab and enter is all you need
- Touch Navigation - mobile touch events
- Zoomable images - zoom and drag images on mobile and desktop
- API - control the lightbox with the provided methods
- Themeable - create your skin or modify the animations with some minor css changes
Live Demo
You can check the live demo right here
Usage
$ npm install glightbox # OR $ yarn add glightbox # OR $ bower install glightbox
// Using ESM specification import '/path/to/glightbox.js'; // Using a bundler like webpack import GLightbox from 'glightbox';
Or manually download and link glightbox.min.js
in your HTML:
<link rel="stylesheet" href="dist/css/glightbox.css" /> <script src="dist/js/glightbox.min.js"></script> <!-- USING A CDN --> <link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/glightbox/dist/css/glightbox.min.css" /> <script src="https://cdn.jsdelivr.net/gh/mcstudios/glightbox/dist/js/glightbox.min.js"></script> <script type="text/javascript"> const lightbox = GLightbox({ ...options }); </script> <!-- USING ES MODULES --> <script type="module"> import 'https://cdn.jsdelivr.net/gh/mcstudios/glightbox/dist/js/glightbox.min.js'; const lightbox = GLightbox({ ...options }); </script>
Examples
<!-- Simple image --> <a href="large.jpg" class="glightbox"> <img src="small.jpg" alt="image" /> </a> <!-- Video --> <a href="https://vimeo.com/115041822" class="glightbox2"> <img src="small.jpg" alt="image" /> </a> <!-- Gallery --> <a href="large.jpg" class="glightbox3" data-gallery="gallery1"> <img src="small.jpg" alt="image" /> </a> <a href="video.mp4" class="glightbox3" data-gallery="gallery1"> <img src="small.jpg" alt="image" /> </a> <!-- Simple Description --> <a href="large.jpg" class="glightbox4" data-glightbox="title: My title; description: this is the slide description"> <img src="small.jpg" alt="image" /> </a> <!-- Advanced Description --> <a href="large.jpg" class="glightbox5" data-glightbox="title: My title; description: .custom-desc1"> <img src="small.jpg" alt="image" /> </a> <div class="glightbox-desc custom-desc1"> <p>The content of this div will be used as the slide description</p> <p>You can add links and any HTML you want</p> </div> <!-- URL with no extension --> <a href="https://picsum.photos/1200/800" data-glightbox="type: image"> <img src="small.jpg" alt="image" /> </a> <!-- OR using multiple data attributes --> <a href="https://picsum.photos/1200/800" data-type="image"> <img src="small.jpg" alt="image" /> </a> <!-- Using responsive images: specify sizes and srcset through data attributes in the same way you would with the img tag. See: https://developer.mozilla.org/en-US/docs/Learn/HTML/Multimedia_and_embedding/Responsive_images --> <a href="deafult.jpg" class="glightbox6" data-title="Responsive example" data-description="Your browser will choose the optimal image for the resolution" data-sizes="(max-width: 600px) 480px, 800px" data-srcset="img480.jpx 480w img800.jpg 800w"> <img src="small.jpg" alt="image" /> </a>
Slide Options
You can specify some options to each individual slide, the available options are:
- title
- alt
- description
- descPosition
- type
- effect
- width
- height
- zoomable
- draggable
<!-- One line config --> <a href="large.jpg" data-glightbox="title: Your title; description: description here; descPosition: left; type: image; effect: fade; width: 900px; height: auto; zoomable: true; draggable: true;"></a> <!-- Multiple data attributes / You can use the options as separated data attributes --> <a href="large.jpg" data-title="My title" data-description="description here" data-desc-position="right" data-type="image" data-effect="fade" data-width="900px" data-height="auto" data-zoomable="true" data-draggable="true" ></a>
Lightbox Options
Example use of the options.
const lightbox = GLightbox({ touchNavigation: true, loop: true, autoplayVideos: true }); // Instead of using a selector, define the gallery elements const myGallery = GLightbox({ elements: [ { 'href': 'https://picsum.photos/1200/800', 'type': 'image', 'title': 'My Title', 'description': 'Example', }, { 'href': 'https://picsum.photos/1200/800', 'type': 'image', 'alt': 'image text alternatives' }, { 'href': 'https://www.youtube.com/watch?v=Ga6RYejo6Hk', 'type': 'video', 'source': 'youtube', //vimeo, youtube or local 'width': 900, }, { 'content': '<p>This will append some html inside the slide</p>' // read more in the API section }, { 'content': document.getElementById('inline-example') // this will append a node inside the slide }, ], autoplayVideos: true, }); myGallery.open(); // If later you need to modify the elements you can use setElements myGallery.setElements([...]);
Events
You can listen for events using your GLightbox instance (see example under the table). You can use the on() API method or once().
const lightbox = GLightbox(); lightbox.on('open', () => { // Do something }); lightbox.once('slide_changed', () => { // Do something just one time });
const lightbox = GLightbox(); lightbox.on('slide_before_change', ({ prev, current }) => { console.log('Prev slide', prev); console.log('Current slide', current); // Prev and current are objects that contain the following data const { slideIndex, slideNode, slideConfig, player, trigger } = current; // slideIndex - the slide index // slideNode - the node you can modify // slideConfig - will contain the configuration of the slide like title, description, etc. // player - the slide player if it exists otherwise will return false // trigger - this will contain the element that triggers this slide, this can be a link, a button, etc in your HTML, it can be null if the elements in the gallery were set dinamically }); lightbox.on('slide_changed', ({ prev, current }) => { console.log('Prev slide', prev); console.log('Current slide', current); // Prev and current are objects that contain the following data const { slideIndex, slideNode, slideConfig, player, trigger } = current; // slideIndex - the slide index // slideNode - the node you can modify // slideConfig - will contain the configuration of the slide like title, description, etc. // player - the slide player if it exists otherwise will return false // trigger - this will contain the element that triggers this slide, this can be a link, a button, etc in your HTML, it can be null if the elements in the gallery were set dinamically if (player) { if (!player.ready) { // If player is not ready player.on('ready', (event) => { // Do something when video is ready }); } player.on('play', (event) => { console.log('Started play'); }); player.on('volumechange', (event) => { console.log('Volume change'); }); player.on('ended', (event) => { console.log('Video ended'); }); } }); // Useful to modify the slide // before it's content is added lightbox.on('slide_before_load', (data) => { // data is an object that contain the following const { slideIndex, slideNode, slideConfig, player, trigger } = data; // slideIndex - the slide index // slideNode - the node you can modify // slideConfig - will contain the configuration of the slide like title, description, etc. // player - the slide player if it exists otherwise will return false // trigger - this will contain the element that triggers this slide, this can be a link, a button, etc in your HTML, it can be null if the elements in the gallery were set dinamically }); // Useful to execute scripts that depends // on the slide to be ready with all it's content // and already has a height // data will contain all the info about the slide lightbox.on('slide_after_load', (data) => { // data is an object that contain the following const { slideIndex, slideNode, slideConfig, player, trigger } = data; // slideIndex - the slide index // slideNode - the node you can modify // slideConfig - will contain the configuration of the slide like title, description, etc. // player - the slide player if it exists otherwise will return false // trigger - this will contain the element that triggers this slide, this can be a link, a button, etc in your HTML, it can be null if the elements in the gallery were set dinamically }); // Trigger a function when a slide is inserted lightbox.on('slide_inserted', (data) => { // data is an object that contain the following const { slideIndex, slideNode, slideConfig, player, trigger } = data; // slideIndex - the slide index // slideNode - the node you can modify // slideConfig - will contain the configuration of the slide like title, description, etc. // player - the slide player if it exists otherwise will return false // trigger - null }); // Trigger a function when a slide is removed lightbox.on('slide_removed', (index) => { // index is the position of the element in the gallery });
Video player
GLightbox includes "Plyr" the best player out there, you can pass any Plyr option to the player, view all available options here Plyr options. GLightbox will only inject the player library if required and only when the lightbox is opened.
Internet Explorer 11. If you need support for this browser you need to set the js url to use the polyfilled version. This is not the default because IE11 is ancient and we need to let it die.
Autoplay for mobile/tablet
Please note, autoplay is blocked in some browsers, there’s nothing we can do to change that unfortunately, the browser will decide if your video can be autoplayed. Please do not post issues about this, instead inform yourself about this topic:
- https://webkit.org/blog/6784/new-video-policies-for-ios/
- https://developers.google.com/web/updates/2017/09/autoplay-policy-changes
- https://hacks.mozilla.org/2019/02/firefox-66-to-block-automatically-playing-audible-video-and-audio/
they decide if a video can be autoplayed based in a few rules
plyr: {
js: 'https://cdn.plyr.io/3.6.2/plyr.polyfilled.js',
....
const lightbox = GLightbox({ plyr: { css: 'https://cdn.plyr.io/3.5.6/plyr.css', // Default not required to include js: 'https://cdn.plyr.io/3.5.6/plyr.js', // Default not required to include config: { ratio: '16:9', // or '4:3' muted: false, hideControls: true, youtube: { noCookie: true, rel: 0, showinfo: 0, iv_load_policy: 3 }, vimeo: { byline: false, portrait: false, title: false, speed: true, transparent: false } } } });
API
There are methods, setters and getters on a GLightbox object. The easiest way to access the GLightbox object is to set the return value from your call to a variable. For example:
const lightbox = GLightbox({ ...options });
Methods
Example method use:
lightbox.nextSlide(); // Go to next slide lightbox.close(); // Close the lightbox
// Example set custom gallery items // This overwrites all the items in the gallery lightbox.setElements([ { 'href': 'https://picsum.photos/1200/800', 'type': 'image' // Type is only required if GLightbox fails to know what kind of content should display }, { 'href': 'https://www.youtube.com/watch?v=Ga6RYejo6Hk', 'type': 'video', // Type is only required if GLightbox fails to know what kind of content should display 'width': '900px', }, { 'content': '<p>some html to append in the slide</p>', 'width': '900px', } ]); // Insert a single slide at the end of all the items, lightbox.insertSlide({ href: 'video url...', width: '90vw' }); // Insert a single slide at index 2 or pass 0 to add it at the start lightbox.insertSlide({ href: 'video url...', width: '90vw' }, 2); // You can insert a slide with a defined html lightbox.insertSlide({ content: '<p>some html to append in the slide</p>', width: '90vw' }, 2); // Or if you prefer you can pass a node // and it will be inserted in the slide lightbox.insertSlide({ content: document.getElementById('inline-example'), width: '90vw' }, 2); // Remove the slide at index 2 lightbox.removeSlide(2); // Open the lightbox lightbox.open(); // You can also open the lightbox at a specific index lightbox.openAt(2); // So imagine that you are making an ajax request that returns some html // You can create an empty instance and append the content once is returned const ajaxExample = GLightbox({ selector: null }); // or you can set the selector empty selector: '' doAjaxCall({...}).then(response => { ajaxExample.insertSlide({ width: '500px', content: response.html }); ajaxExample.open(); }) // Or you could use the set elements method to empty all the slides if any doAjaxCall({...}).then(response => { ajaxExample.setElements([ { content: response.html } ]); ajaxExample.open(); })
Animations
Animations are created with CSS, each effect has an in and out value and they are used to attach the correct classes to the node.
For example if you are using
const glightbox = GLightbox({ openEffect: 'zoom', closeEffect: 'fade', cssEfects: { // This are some of the animations included, no need to overwrite fade: { in: 'fadeIn', out: 'fadeOut' }, zoom: { in: 'zoomIn', out: 'zoomOut' } } });
The open effect will use cssEfects.zoom.in and will add the class gzoomIn, if you take a look at the CSS you'll see:
.gzoomIn { animation: gzoomIn .5s ease; } @keyframes gzoomIn { from { opacity: 0; transform: scale3d(.3, .3, .3); } to { opacity: 1; } }
Adding a custom animation
You can create any animation you want, you can find some inspiration in the Animate.css library, for example you can add the bounce animation like this:
const glightbox = GLightbox({ openEffect: 'bounce', // Define that we want the bounce animation on open cssEfects: { // register our new animation bounce: { in: 'bounceIn', out: 'bounceOut' } } });
/*A g will be appended to the animation name so bounceIn will become gbounceIn */ .gbounceIn { animation: bounceIn 1.3s ease; } @keyframes bounceIn { from, 20%, 40%, 60%, 80%, to { animation-timing-function: cubic-bezier(0.215, 0.61, 0.355, 1); } 0% { opacity: 0; transform: scale3d(0.3, 0.3, 0.3); } 20% { transform: scale3d(1.1, 1.1, 1.1); } 40% { transform: scale3d(0.9, 0.9, 0.9); } 60% { opacity: 1; transform: scale3d(1.03, 1.03, 1.03); } 80% { transform: scale3d(0.97, 0.97, 0.97); } to { opacity: 1; transform: scale3d(1, 1, 1); } }
Themeable
You can completely customize the structure of GLightbox and use CSS to change any part you want.
const customLightboxHTML = `<div id="glightbox-body" class="glightbox-container"> <div class="gloader visible"></div> <div class="goverlay"></div> <div class="gcontainer"> <div id="glightbox-slider" class="gslider"></div> <button class="gnext gbtn" tabindex="0" aria-label="Next" data-customattribute="example">{nextSVG}</button> <button class="gprev gbtn" tabindex="1" aria-label="Previous">{prevSVG}</button> <button class="gclose gbtn" tabindex="2" aria-label="Close">{closeSVG}</button> </div> </div>`; let customSlideHTML = `<div class="gslide"> <div class="gslide-inner-content"> <div class="ginner-container"> <div class="gslide-media"> </div> <div class="gslide-description"> <div class="gdesc-inner"> <h4 class="gslide-title"></h4> <div class="gslide-desc"></div> </div> </div> </div> </div> </div>`; const glightbox = GLightbox({ lightboxHTML: customLightboxHTML, slideHTML: customSlideHTML, skin: 'supercool' });
You can also define a skin name and the lightbox will append the class name "glightbox-supercool" so you can customize it with CSS, this will leave a barebones structure so you can change the buttons appearance, etc.
Development
$ npm install $ npm run watch
Browser Support
GLightbox was tested in the following browsers.
- Safari
- Mobile Safari
- Opera
- Edge
- Firefox
- Internet Explorer 11
It will work in any browser that supports CSS Flexbox
Contributing
Feel free to report any issues! If you wish to contribute by fixing a bug or implementing a new feature, please first read the CONTRIBUTING guide.
Donate
If you find this code useful, please consider a donation to keep this project growing, any amount is appreciated.
Support
We only provide support for bugs and feature requests, so please only post issues about this two topics, if you need help implementing GLightbox or you are just starting with HTML/CSS/Javascript please use stackoverlow, you'll be able to find more help there. This will help us to keep the issues related to the library and solve issues faster.
Changelog
Latest version vundefined
See the CHANGELOG.md file for details
License
This project is licensed under the MIT License - see the LICENSE.md file for details