damienjolly/habbo-gamedata

Reusable Habbo gamedata domain package for Laravel.

Maintainers

Package info

github.com/DamienJolly/habbo-gamedata

pkg:composer/damienjolly/habbo-gamedata

Statistics

Installs: 12

Dependents: 0

Suggesters: 0

Stars: 1

Open Issues: 0

1.1.0 2026-04-09 18:17 UTC

This package is auto-updated.

Last update: 2026-05-09 18:25:45 UTC


README

Reusable Habbo gamedata package for Laravel.

This package stores Habbo gamedata in your database, imports source files using Artisan commands, and serves hashed endpoints for client consumption with long-lived cache headers.

Requirements

  • PHP 8.3+
  • Laravel 13.x (Illuminate 13.x components)

Installation

composer require damienjolly/habbo-gamedata

The service provider is auto-discovered by Laravel.

Configuration

Publish config (optional):

php artisan vendor:publish --tag=habbo-gamedata-config

Config file: config/habbo-gamedata.php

Default endpoint paths:

  • /gamedata/hashes
  • /gamedata/external_flash_texts
  • /gamedata/external_variables
  • /gamedata/override/external_flash_override_texts
  • /gamedata/productdata_xml
  • /gamedata/figuredata
  • /gamedata/furnidata_xml

Set routes.auto_register to false if you want to register routes yourself.

Database Migrations

Migrations are loaded automatically by the package service provider.

Run migrations:

php artisan migrate

If you want to copy migration files into your app:

php artisan vendor:publish --tag=habbo-gamedata-migrations

Routes

Routes are loaded automatically when routes.auto_register = true.

To publish package routes:

php artisan vendor:publish --tag=habbo-gamedata-routes

Import Commands

Each command accepts an optional path argument. If omitted, the default path under storage/app/imports is used.

  • php artisan gamedata:import-external-texts {path?}
    • default: storage/app/imports/external_flash_texts.txt
  • php artisan gamedata:import-external-variables {path?}
    • default: storage/app/imports/external_variables.txt
  • php artisan gamedata:import-external-override-texts {path?}
    • default: storage/app/imports/external_flash_override_texts.txt
  • php artisan gamedata:import-product-data {path?}
    • default: storage/app/imports/productdata.xml
  • php artisan gamedata:import-figure-data {path?}
    • default: storage/app/imports/figuredata.xml
  • php artisan gamedata:import-furni-data {path?}
    • default: storage/app/imports/furnidata.xml

All import commands clear relevant caches after successful import.

Endpoint Behavior

All data endpoints use hash-based URLs.

  • If the requested hash is missing or outdated, the endpoint responds with 302 to the latest hashed URL.
  • Current hashed URLs are exposed via /gamedata/hashes.
  • Responses include:
    • Cache-Control: public, max-age=31536000, immutable
    • ETag: "<current-hash>"

Content types:

  • external_flash_texts, external_variables, external_flash_override_texts: text/plain; charset=UTF-8
  • productdata_xml, figuredata, furnidata_xml: application/xml; charset=UTF-8

Hashes Endpoint

GET /gamedata/hashes returns:

{
  "hashes": [
    { "name": "furnidata", "url": "...", "hash": "..." },
    { "name": "productdata", "url": "...", "hash": "..." },
    { "name": "external_variables", "url": "...", "hash": "..." },
    { "name": "external_texts", "url": "...", "hash": "..." },
    { "name": "external_override_texts", "url": "...", "hash": "..." },
    { "name": "figurepartlist", "url": "...", "hash": "..." }
  ]
}

Typical Flow

  1. Import your source files with the Artisan commands.
  2. Call /gamedata/hashes from your client/bootstrap service.
  3. Use returned URLs/hashes to fetch and cache gamedata assets.
  4. Re-import data when source files change.

License

MIT