blesta/pterodactyl-sdk

Pterodactyl SDK

1.3.0 2021-09-17 20:41 UTC

This package is auto-updated.

Last update: 2024-12-20 04:44:40 UTC


README

This is an SDK that integrates with APIs from Pterodactyl Docs.

Installation

You can install the SDK via composer:

composer require blesta/pterodactyl-sdk

Usage

Initializing the API

$useSsl = true;
$api = new \Blesta\PterodactylSDK\PterodactylApi('API_KEY', 'PANEL_URL', $useSsl);

One thing to note is that the Pterodactyl Panel has two API's: The application API and the account API. The account API/key should be used to access the Client requestor, while the application API/key should be used for all other requestors.

Loading a Requestor

Requestor definition: A class that the SDK uses to access API endpoints of a particular type (e.g. Servers, Nests, or Locations).

The SDK utilizes PHP's __get() magic method so requestors can just be accessed as a property of the loaded api. For example:

$clientRequestor = $api->Client;

Calling an Endpoint

All endpoints exist as a method on a requestor. For example, the application/locations/ endpoint would be called as follows:

$locationResponse = $api->Locations->getAll();

Or to call the same endpoint but with post parameters to add a new location, it would look like this:

$locationResponse = $api->Locations->add($parameters);

Using a response object

The response object is meant to make it easier to Access the returned data and recognize when you have encountered errors. It has the following methods:

$locationResponse->raw(); // Useful for logging the full response from Pterodactyl
$locationResponse->response(); // The json decoded data returned
$locationResponse->headers(); // An array of http headers returned
$locationResponse->status(); // The status code returned
$locationResponse->errors(); // An array of the errors returned

The most used methods are typically response() and errors()

$errors = $locationResponse->errors();
if (empty($errors)) {
    $locations = $locationResponse->response();
    ...
    ...
    ...
}