beromir / neos-ray
Debug your Neos site with the Ray app.
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Type:neos-package
Requires
- php: ^7.3 || ^8.0
- neos/flow: *
- neos/neos: ^5.3 || ^7.0 || ^8.0
- spatie/ray: ^1.30
README
Debug your Neos site with the Ray app.
Ray is a debugger app from Spatie. You can find more information about Ray on https://myray.app/.
Official Ray docs: https://spatie.be/docs/ray/v1/introduction.
Installation
Run the following command in your site package:
composer require --no-update beromir/neos-ray
Then run composer update
in your project root.
Requirements
You need to have the Ray app installed and a valid license. You can download the app here: https://spatie.be/docs/ray/v1/the-ray-desktop-app/download-the-free-demo.
Configuration
Create the configuration file ray.php
in your Neos site root directory.
Configuration options: https://spatie.be/docs/ray/v1/configuration/framework-agnostic-php.
Configuration options when you use Docker: https://spatie.be/docs/ray/v1/environment-specific-configuration/docker.
Usage
You can use all Ray functions from https://spatie.be/docs/ray/v1/usage/framework-agnostic-php-project.
Reference list (just the PHP specific functions): https://spatie.be/docs/ray/v1/usage/reference.
To use the functions, you must add them as key-value pairs in Fusion.
If the function does not require any parameters, you can use null
, false
or an empty string as the value.
To pass parameters, add them as a value.
valueToDebug = 'Show this text in the Ray app.' valueToDebug.@process.debug = Beromir.Ray:Debug { // Show a label in the Ray app label = 'Text' // Colorize the output red = '' // Show the output as large text large = '' }
valueToDebug = 'Show this text in the Ray app.' valueToDebug.@process.debug = Beromir.Ray:Debug { // Show a label in the Ray app label = 'Text' // Only send a payload once when in a loop once = ${node} }
Debug a Fusion expression:
valueToDebug = 'Show this text in the Ray app.' valueToDebug.@process.debug = Beromir.Ray:Debug
Alternative ways:
// Debug the current node debug = Beromir.Ray:Debug { value = ${node} } renderer = afx` {props.debug} `
renderer = afx` <Beromir.Ray:Debug value={node}/> `
Debug multiple values:
debug = Beromir.Ray:Debug { // Pass the values as an array value = ${[node, site]} } renderer = afx` {props.debug} `
Use Debug Actions to debug NodeTypes:
// Display the NodeType name of the node debug = Beromir.Ray:Debug { value = ${node} debugAction = 'nodeTypeName' } renderer = afx` {props.debug} `
// Display the properties of the current node and the site node debug = Beromir.Ray:Debug { value = ${[node, site]} debugAction = 'properties' } renderer = afx` {props.debug} `
You can use the following Debug Actions for NodeTypes:
Eel Helper
You can also use the Ray Eel helper to debug your site.
{Beromir.Ray.debug(node)}
{Beromir.Ray.debug([node, site])}
The second parameter can be used to set a debug action for NodeTypes.
{Beromir.Ray.debug(node, 'properties')}