This package is abandoned and no longer maintained. No replacement package was suggested.

This package provides EveOnline OAuth 2.0 support for the PHP League's OAuth 2.0 Client.

1.0.0 2018-09-05 10:05 UTC

This package is auto-updated.

Last update: 2020-06-30 12:34:34 UTC


This package provides EveOnline OAuth 2.0 support for the PHP League's OAuth 2.0 Client.


To install, use composer:

composer require alcohol/oauth2-eveonline


Have a look at the examples.

Basic Authentication Flow

$provider = new Alcohol\OAuth2\Client\Provider\EveOnline([
    'clientId' => '{client-id}',
    'clientSecret' => '{client-secret}',
    'redirectUri' => '',
    // the following are optional and displayed here with their default values
    'urlAuthorize' => '',
    'urlAccessToken' => '',
    'urlResourceOwnerDetails' => '',

// If we don't have an authorization code then get one
if (!isset($_GET['code'])) {

    // Fetch the authorization URL from the provider; this returns the
    // urlAuthorize option and generates and applies any necessary parameters
    // (e.g. state).
    $authorizationUrl = $provider->getAuthorizationUrl();

    // Get the state generated for you and store it in the session.
    $_SESSION['oauth2state'] = $provider->getState();

    // Redirect the user to the authorization URL.
    header('Location: ' . $authorizationUrl);

// Check given state against previously stored one to mitigate CSRF attacks.
} elseif (empty($_GET['state']) || ($_GET['state'] !== $_SESSION['oauth2state'])) {

    exit('Invalid state');

} else {

    try {

        // Try to get an access token using the authorization code grant.
        $accessToken = $provider->getAccessToken('authorization_code', [
            'code' => $_GET['code']

        // We have an access token, which we may use in authenticated
        // requests against the service provider's API.
        echo $accessToken->getToken() . "\n";
        echo $accessToken->getRefreshToken() . "\n";
        echo $accessToken->getExpires() . "\n";
        echo ($accessToken->hasExpired() ? 'expired' : 'not expired') . "\n";

        // Using the access token, we may look up details about the
        // resource owner.
        $resourceOwner = $provider->getResourceOwner($accessToken);


    } catch (League\OAuth2\Client\Provider\Exception\IdentityProviderException $e) {

        // Failed to get the access token or user details.

Authenticated Requests

// The provider provides a way to get an authenticated API request for
// the service, using the access token; it returns an object conforming
// to Psr\Http\Message\RequestInterface.
$request = $provider->getAuthenticatedRequest(
    sprintf('', $user->getId()),

$client = new GuzzleHttp\Client();
$response = $client->send($request);

print $response->getBody();

Refresh Token

// Make sure you check if your token is expired or not, and refresh it when necessary
$existingAccessToken = someMethodThatRetrievesStoredToken();

if ($existingAccessToken->hasExpired()) {
    $newAccessToken = $provider->getAccessToken('refresh_token', [
        'refresh_token' => $existingAccessToken->getRefreshToken()

    // Purge old access token and store new access token


Sorry, I got lazy. Just don't break the examples.


Feel free to submit a pull request or create an issue.


oauth2-eveonline is licensed under the MIT license.